ICT Challenge 8: ICT for Learning and Access to Cultural Resources
The culture and creative industries are a powerful motor for jobs, growth, exports and earnings, cultural diversity and social inclusion, representing 4.5% of total European GDP and accounting for 3.8% of the workforce. European industries, in particular small and medium enterprises, are increasingly faced with the need to be more productive, innovative and dynamic in responding to the changing market needs.
This challenge calls upon research and industry to unite their forces to produce more powerful and interactive tools for creative industries, enhance the creativity of workers pursuing different professions, and anticipate future trends in research and innovation by encouraging interaction in and between different segments of the creative industries.
One goal is to create a vibrant creative technology ecosystem and increase the innovation capacity of European industries and enterprises by providing them with better tools, capabilities and foresight. A further goal is to enhance, develop and encourage creativity as an essential 21st century skill in professional contexts.
Education is a strong prerequisite for economic growth. Europe must support national efforts to help students to learn better, teachers to teach better, and school systems to become more effective. We need customised learning systems that can adapt to effective use in a wide variety of diverse contexts. This is key for a successful modernisation of educational and training systems in Europe.
Timetable for calls related to Objective ICT-2013.8.1 Technologies and scientific foundations in the field of creativity
|Objective||Call||Publication date||Closure date||Budget
Objective ICT-2013.8.1 Technologies and scientific foundations in the field of
Objective ICT-2013.8.2 Technology-enhanced Learning
|IP, STREP, CSA||
ee the ICT Work Programme 2013 for a full description of each objective