Projects funded under the 6th Framework Programme
Under FP6 (2002-2006), 25 research projects on digital cultural and scientific resources have been co-funded with a total budget of € 80 million. The projects started between December 2003 and September 2006, and were running up to mid 2010.
The list below presents short information and links. The 32 pages project brochure gives a comprehensive overview available for download ( 300KB)
- AGAMEMNON - Pictures from the Past: A wireless network of magic digital cameras and palmtops for archaeological travels through the time
- AGAMEMNON researched how to exploit 3G mobile phones equipped with embedded cameras for enhancing visits of open-air archaeological sites and museums. These devices can provide visitors with enriched and personalised multimedia (pictures, video, audio, text) information on monuments. The system developed by the project also combines functions to optimise the visit path and to contribute to the protection of the site by sending images to site guardians.
- BRICKS - Building Resources for Integrated Cultural Knowledge Services
- This project has created a basis for a new generation of digital libraries by establishing the organisational and technological foundations of the European Digital Memory (EDM). The EDM has been reinforced through user support from the 'BRICK'S Community' and conceived as an open, networked system to integrate distributed collections of multimedia resources in museums, libraries and archives.
- CALIMERA - Cultural Applications: Local Institutions Mediating Electronic Resource Access
- Working with a network of support groups, practitioners, national authorities and suppliers in 42 countries, the Coordination Action CALIMERA has produced a vast array of resources and made them available through its website. Key products include reports on every country in the network, guidelines for local cultural institutions on social, management and technical issues underlying digital service delivery, a solutions noticeboard for local cultural institutions providing information emerging from the industrial and research sectors, a research roadmap and other documents and tools.
- CASPAR - Cultural, Artistic and Scientific Knowledge Preservation, for Access and Retrieval
- The project has established an authoritative foundation methodology for digital preservation activities, supported by a general system framework that guarantees the requirements of longer term preservation of heterogeneous digital resources. Work included the development of key components and modules providing characterisation, virtual storage and access services. The framework has been validated through three test-beds of different digital resources (science data, multimedia and music, and digital representations of heritage sites).
- CINeSPACE - Experiencing urban film and cultural heritage while on the move
- CINESPACE aimed to enable users to access and interact with location-based audiovisual cultural information while navigating a city through a special device. The device developed by the project consists in a low-cost wireless head mounted high definition screen, audio phones and a small camera enabling mobile collaborative experiences over WLAN hotspots or 3G connections. The project team has validated its R&D work in three pilot experiences.
- CONTRAPUNCTUS - Preservation and unification of new and existing Braille Music digital sources for a new access methodology
- This project's goal was to enhance access to and use of musical scripts for blind musicians and musicologists. The results are an online portal as access point to a Braille score library, compiling files from the most important European libraries for the blind, an interactive music storage system with a range of innovative technical components, and a common XML-based format for Braille music data storage. In addition, the CONTRAPUNCTUS tools enable visually impaired users, through vocal, sound and tactile information, to explore and interact with the score.
- DELOS - A Network of Excellence on Digital Libraries
- DELOS has integrated European research in the field of digital libraries. The project's work included research on library architectures, information access and personalisation, audio-visual and non traditional objects, user interfaces, knowledge extraction, semantic interoperability, preservation and evaluation.
- DPE - Digital Preservation Europe
- The main activities of this Coordination Action in the field digital preservation were awareness rising, spreading and exchanging knowledge of crucial technological issues, pooling of complementary existing expertise, contributing to audit and certification standards and enabling training and collaboration services.
- EASAIER - Enabling Access to Sound Archives through Integration, Enrichment and Retrieval
EASAIER focussed on several key areas to improve access to sound archives: multi and cross- media retrieval, interactivity tools, integration of speech and music processing methods, and systemic archive analysis. The project developed innovative audio processing, data mining, and visualisation techniques, alongside user needs and evaluation studies, and integrated them into prototypes.
- EPOCH - Excellence in Processing Open Cultural Heritage
- This Network of Excellence has collected information on the use of ICTs in cultural heritage and performed research on toolkits for creating cultural heritage applications. EPOCH also helped spreading excellence through dissemination and training activities, studying the socio-economic impact of cultural heritage, and exploring mechanisms for ICT deployment in heritage organisations.
- ETHNOARC - Linked European Archives for Ethnomusicological Research
- The EthnoArc system is enhancing access to scientific collections of traditional popular music by supporting digital representation, multi-archive retrieval and comparative research. The project has also built a production chain for digitising content and entering metadata as a basis for advanced research.
- IMAGINATION - Image-based Navigation in Multimedia Archives
- IMAGINATION proposes an automated method for capturing, indexing and semantic representation of non-textual objects to provide intuitive access and interaction through image embedded metadata. Major outcomes of the project are a new and intuitive method of navigation through images and a set of technologies and tools to support the annotation of images by manual, semi-automatic and automatic techniques.
- iTACITUS - Intelligent Tourism and Cultural Information through Ubiquitous Services
- iTACITUS enables the customisation of personalised walking and public transport aware tours in urban areas facilitating novel cultural experiences based upon AR and VR technologies and on a dispersed repository of historical and cultural resources. These resources are being exploited by a combination of location-based and location-independent services delivered in a flexible and timely fashion.
- ISAAC - Integrated e-Services for Advanced Access to Heritage in Cultural Tourist Destinations
- ISAAC's main objective was to valorise the relationship between digital heritage and cultural tourism by developing a novel user-centric ICT environment for tourism e-services. These services can meet the needs of both tourists and citizens in European cultural destinations through facilitating virtual access and stimulating learning experiences with European cultural heritage assets before, during and after a real visit.
- LIVE - Staging of Media Events
- LIVE has produced in real-time a non-linear multi-stream TV broadcast of the 2008 Olympic Games in Beijing which could adapt to the interest of the viewers. For this innovative TV experience, incoming video signals and archive material were indexed and structured by semi-automatic metadata extraction tools. The LIVE system is also capable of analysing feedback on preferences of TV consumers as guidance during the production process.
- Fact sheet
- MEMORIES - Design of an audio semantic indexation system allowing information retrieval for the access to archive content
- This project created a generic software library in order to facilitate the extraction of high level information from audio signals. The main innovations of the MEMORIES project are a user-friendly system that matches archivist needs for information retrieval in audio databases, the definition of a format for database structuring of information content descriptors and an efficient tool for audio restoration.
- MINERVAPLUS - Ministerial Network for Valorising Activities in Digitisation PLUS
- MINERVA was set up in 2002 as a network of EU Member States' ministries and cultural agencies with the mission to facilitate the adoption of the Lund action plan on the coordination of digitisation programmes and policies. The network aimed at harmonising activities carried out for the digitisation of cultural and scientific content and at coordinating national programmes. Under FP6, the MINERVA network was extended to 'MINERVAplus' and included also new EU Member States, Russia and Israel.
- MOSAICA - Semantically Enhanced, Multifaceted, Collaborative Access to Cultural Heritage
- MOSAICA has designed a technology toolbox for intelligent presentation, knowledge-based discovery and interactive and creative educational experience of cultural heritage resources. MOSAICA has designed a technology toolbox for intelligent presentation, knowledge-based discovery and interactive and creative educational experience of cultural heritage resources.
- MultiMATCH - Multilingual/Multimedia Access to Cultural Heritage
- MultiMATCH is a multilingual search engine specifically designed for access, organisation and personalised presentation of cultural heritage information of different formats (text, images, audio, video). The system is designed to support diverse user classes but also to assist cultural heritage institutions to disseminate their content widely and raise their visibility.
- P2P-FUSION - Peer to Peer Fusion
- P2P-FUSION addressed the difficulties in the legal creative reuse of audio and video media in the internet environment. The project has created an open, accessible, legal and economically efficient environment for creative audiovisual cultural activities that can also be based on the work of others and on materials from cultural institutions, through built-in, easy-to-use support for suitable licensing schemes.
- PLANETS - Preservation and Long-term Access to our Cultural and Scientific Heritage
- PLANETS has delivered a distributed service environment for the management of digital information preservation, with a special focus on the needs of organisations having the preservation of social and cultural memory as a core task. This includes planning services, methodologies, tools and services for characterisation of digital objects, innovative solutions for preservation actions, and an interoperability framework to seamlessly integrate tools and services in a distributed service network.
- PRESTOSPACE - Preservation towards storage and access. Standardised practices for audio-visual contents in Europe
- Institutions traditionally responsible for preserving audio-visual collections (broadcasters, research institutions, libraries, museums, etc.) face major technical, organisational, resource related, and legal challenges in taking on the migration to digital formats and the preservation of already digitised holdings. The project has developed technical tools and a semi-automated integrated system, the 'Preservation factory', for digitisation and preservation of all types of audio-visual collections.
- QVIZ - Query and context based visualization of time-spatial cultural dynamics
- This project has created a collaborative time- and map-based environment for accessing digital archival resources. It allows searching archives without knowing the language of a record or the institution holding it, and can be enhanced through knowledge contributed by communities of practice..
- TEL-ME-MOR - The European Library: Modular Extensions for Mediating Online Resources
- This project supported the National Libraries of the ten new EU Member States of 2004 in becoming part of The European Library (TEL), a networked service that provides unified access to the electronic resources of many National Libraries across Europe. TEL-ME-MOR also included activities in the new Member States to raise awareness on the opportunities for participation in EU-funded IST research.
- TNT - The Neanderthal Tools
- The TNT project has built the largest collection of Neanderthal findings in Europe - in an online database. Virtual representations created with state-of-the-art technology make the fragile and dispersed fossils and artefacts continuously accessible for scientists and other interested public, independent on their location.
- VENUS - Virtual Exploration of Underwater Sites
This project addressed access to deep underwater archaeological sites, both for professionals and the general public. It has defined best practices and procedures and designed software tools for collecting and storing data in an efficient, economic and safe way, and explored various techniques of data acquisition during the survey of wrecks using autonomous underwater and remotely operated vehicles.
This page is maintained by the European Commission, unit 'Cultural Heritage and Technology Enhanced Learning'.