Research topics and projects
Projects - overview
Eleven projects result from the first two calls for proposals under FP7. They started between November 2007 and February 2009. The start dates for 15 projects selected after the latest call were between December 2010 and April 2011.
List with short descriptions
, 25 research projects have been launched and were running up to mid 2010.
List with short descriptions
For earlier projects see the DigiCult website in the IST portal (archived).
Recent and ongoing projects by research topics
- Digital libraries
Digital libraries research is creating scalable and interoperable platforms supporting digitisation and retrieval of heterogeneous content, in multimedia formats, from distributed collections and across languages. The research work is supported by coordination actions aimed at outreach to the stakeholder cultural organisations.
Projects: BRICKS, CALIMERA, DELOS, DL.org, MINERVAplus, TEL-ME-MOR
- Digital preservation
The rapid pace of change of electronic devices and formats for recording, storage and use represents a challenge for the long-term accessibility of digital objects. Research targets methods and systems for ensuring availability of digital resources over time, through novel concepts, techniques and tools, such as portable emulators, workflow modelling or social media analysis. Many projects include empirical research and are developing test-beds and systems capable of supporting long-term access to multi-sourced, multi-formatted and distributed content from a broad range of application domains.
Projects: APARSEN, ARCOMEM, BlogForever, DPE -DigitalPreservationEurope, CASPAR, ENSURE, KEEP, LiWA, PLANETS, PrestoPRIME, PROTAGE, SHAMAN, SCAPE, TIMBUS, Wf4Ever
- Long-term usability of scientific data
Research in this area focuses on scientific data supporting dynamic simulations (e.g. of climate change) or used for digital recreation of objects and sites. One focus of this research is on how to guarantee the future use of such data, through digital preservation and curation.
Projects: CASPAR , SHAMAN , WF4Ever
- Web archiving
Web content plays an increasingly important role in the knowledge-based society, and the preservation and long-term accessibility of Web history has high value (e.g. for scholarly studies, market analyses, intellectual property disputes, etc.). The typical characteristics of Web content - variety of formats, high dynamics, volatility, interactivity and context-dependency - make adequate Web archiving a challenge.
- Digitisation technologies
Considerable efforts and resources are being invested in digitisation across Europe, but these activities are highly fragmented and many technical and organisational obstacles jeopardise their success and economic sustainability. Research explores how ICTs can facilitate large-scale digitisation and make digitisation more cost-effective. Projects are concerned both with new technology solutions and with best practice guidance, and are establishing centers of excellence for digitisation. Tools and methodologies being developed range from recognition and enhancement of printed text and audiovisual material to ICTs for capturing and rendering non-textual cultural artifacts.
Projects: 3D-COFORM, EPOCH, IMPACT, PRESTOSPACE
- Digital cultural experiences
The exploration of leading edge technologies (e.g. knowledge management systems, semantic tools, graphics, interfaces, novel displays) empowers applications that improve the meaningful use of cultural resources and the experiences users get from visits of museums and sites.
Projects: 3D-COFORM, ARtSENSE, AXES, CHESS, CINeSPACE, CULTURA, DECIPHER, EPOCH, ISAAC, iTACITUS, MOSAICA, PATHS, P2P-FUSION, QVIZ, V-City
- Virtual heritage
ICTs for capturing, rendering, modelling and visualising cultural artefacts support both study and creative use of these artefacts, and their aggregation into virtual collections.
Projects: AGAMEMNON, CINeSPACE, EPOCH, TNT, VENUS, V-MusT.net
- Information retrieval and use
Research projects targeting application areas such as digital libraries and archives are exploring methods and tools for (semi-)automatic indexing and semantic annotation of non-textual objects (music, speech, images). At the same time, they aim at enhancing information and knowledge retrieval through efficient search engines able to deliver results from complex multimedia resources, from distributed collections and across languages.
Projects: CONTRAPUNCTUS, EASAIER, ethnoArc, IMAGINATION, MEMORIES, MultiMATCH, PAPYRUS, QVIZ, Treble-CLEF
- Uptake of research results
- The coordination action DigiBIC is partnering researchers, business networks, cultural heritage centres, and SMEs in the creative industry sector with the goal to ensure the optimal exploitation of EU research investment in cultural content and digital preservation. Project website
This page is maintained by the European Commission, unit 'Cultural Heritage and Technology Enhanced Learning'.