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CINESPACE - Experiencing urban film and cultural heritage while on-the move

CINeSPACE will design and implement a mobile rich media information exchange platform for the promotion of urban film and cultural heritage.

Project website

Project type: STREP (Specific Targeted Research Project)
Start date: 1 July 2006
Duration: 36 months
EU funding: € 1 870 000
Number of partners: 9
Project coordinator: Fomento de San Sebastian SA, Spain
Contact: (email removed)

Cinema is both an instrument of the imagination and a witness of instants, places and visions situated in time and space. Hence, film heritage has a strong potential as means for promoting traditional cultural subjects like architecture, history, literature or cultural diversity. On this basis, the CINeSPACE project team has taken the initiative to use film contents to promote access to urban and cultural objects through new interactive and creative experiences.

The scenario in the background of the CINeSPACE research and development work describes innovative ways of navigating a city. Audiovisual information including images, text, sounds and movies are delivered through low-cost wireless binoculars. A small camera records and sends what the user is 'seeing'. Through this equipment, users are enabled to tap into the multimedia databases of the city on the basis of their location, profile and choice of subject.

Furthermore, in this scenario users will not only be able to experience but also to create visual information while 'on-the-move' and to interact with other users. By employing the inbuilt camera and video capture facilities they can produce a video sequence with annotations and then send it through a WLAN hotspot or 3G connection to generate a tour log to be downloaded or shared from the web.

Technically, the CINeSPACE project will work towards the following objectives:

  • to integrate existing standards (ontologies, MPEG), and to go beyond them, in order to provide semantic access to indexed multimedia cultural content;
  • to create an integrated, light weighted, wearable high definition display, combined with compression/decompression audio/video streaming hardware and a wireless network connection;
  • to create a hybrid outdoor tracking system combining different techniques (GPS, image processing and inertial sensors) to enhance the precision of positioning to allow for augmented reality content;
  • to explore the application of collaborative mobile information technologies to deliver and create rich media information based on the location of the user within urban spaces.

The result envisaged is a rich media software delivery platform, capable of distributing location-based specific information related to urban film and cultural heritage. The platform will be validated in three cities, through pilot experiences oriented to each of the three end user groups targeted. The target groups and cities are:

  • Film tourists - pilot in Venice: People that choose a tourist destination due to its relationship with cinema (famous international film festivals, shooting locations).
  • Cinema professionals - pilot in San Sebastián: Film producers that want to know possible stages and film facilities of specific urban environments.
  • Citizens - pilot in Glasgow: Residents of cities who have stories to tell and want to know more about their own home.