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Projects funded under the 5th Framework Programme (1998-2002)

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3D-MURALE (3D Measurement and Virtual Reconstruction of Ancient Lost Worlds of Europe)
3D-Murale has developed 3D multimedia tools to measure, reconstruct and visualise archaeological ruins in virtual reality using as a test case the ancient city of Sagalassos in Turkey. Innovative recording tools and reconstruction systems allow to combine individual measured components and reconstruct pottery from pottery shreds, statues from statue elements and whole buildings from building blocks. Missing elements are added through archaeological hypothesis using 3D graphics tools and custom-built software.
Website - Fact sheet - IST Results feature

A

ACTIVATE (New Access and Services for Cultural Content)
ACTIVATE was a trial project that tested the use of new technology to open new modes of access to cultural content. Existing content resources were digitised, and a thematic network was built. The project was tested by libraries in Cork and Clare who created local history websites linked to the portal.
Fact sheet
AETI (The Archive of European Television Information)
AETI produced an on-line archive that contains information about clips recorded from major European television information programmes. It makes it possible to carry out research and statistic and qualitative analyses on European news and current affairs.
Fact sheet
AMICITIA (Asset Management Integration of Cultural Heritage In The Interexchange between Archives)
AMICITIA demonstrated the use of a digital archiving platform for the management of television and video content. Main results are a platform for archival asset management and access, enquiry tools and a thesaurus; and tools for rights management.
Fact sheet - IST Results feature
ARCHEOGUIDE (Augmented Reality-based Cultural Heritage On-site Guide)
The project has developed a mobile augmented reality guiding system for archaeological sites. A mobile device automatically identifies the visitors' position and objects in their field-of-view by using a video camera mounted on special glasses or binoculars. The system then provides the user with virtual 3D reconstruction models of buildings and animations that mix seamlessly with their natural view. Following its successful use at Ancient Olympia in Greece, ARCHEOGUIDE further developed the concept of mobile touring to include different types of mobile devices according to user's preferences. A commercial platform is now available under the name intGuide with additional features like remote monitoring, grouping, and instant messaging. It is supported by special authoring tools covering the entire value-added chain and offering a high degree of flexibility. It has been successfully tested to a wide range of indoor and outdoor mobile computing applications including culture, tourism, professional exhibitions, industry, business, and education.
Website - Fact sheet - IST Results feature
ARCHIVIEW (Testing a new solution for media management, interactive navigation and information discovery in heterogeneous historical archives)
ARCHIVIEW set out to combine innovative technologies for the management, retrieval, navigation and publishing of documentary content in the archives of historical cities, to fully exploit their potential for education, tourism development and the media industry.
Fact sheet
ARCO (Augmented Representation of Cultural Objects)
This project has developed innovative but easy to use technical solutions for building virtual museum exhibitions. The ARCO architecture includes three main components: content production - tools and techniques needed to create digital representations of museum artifacts -, a content management system to assemble virtual museum exhibitions, and visualisation, i. e. support for presenting these exhibitions on the web or in a museum kiosk exploiting 3D, virtual and augmented reality.
Fact sheet - IST Results feature
ARION (An advanced lightweight architecture for accessing scientific collections)
ARION provided Digital Library services for the searching and retrieval of digital scientific collections that reside within research and consultancy organisations. Its aim was to develop tools and systems to support the discovery and re-use of different data sets in new contexts.
Fact sheet
ART-E-FACT (Generic platform for the creation of interactive art experience in mixed reality)
This project explored interactive storytelling in mixed reality as a new way of creating artistic expressions and of presenting art in museums. The art-E-fact platform provides advanced tools and methods for artists and cultural content creators to easily produce installations for museums that are artistically appealing and present exhibits in an entertaining and elucidating way.
Fact sheet - IST Results feature
ARTISTE (An Integrated Art Analysis and Navigation Environment)
ARTISTE pioneered new content-based search and retrieval techniques for collections of art housed by galleries and museums. The project introduced standardised data storage and metadata methods for European institutions that included the Louvre, the National Gallery, the Uffizi and the Victoria and Albert museum.
Fact sheet - IST Results feature
ASH (Access to Scientific Space Heritage)
ASH explored ways how to stimulate school pupils into studying astronomy and space physics by simulating real space missions. The learning environment created by the project is based around a control room (modeled on Houston's Space Control Centre) capable of displaying digital models, simulations, 3D visualisations and photographs of European facilities.
Website - Fact sheet - IST Results feature

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BEASTS (Boosting the Economy by Assisting SMEs in the Tourism Sector)
This project aimed to contribute to the economic development of the tourist industry by ensuring that SMEs in rural areas exploit the potential of electronic marketing and awareness of national cultural resources. The project developed an e-commerce online training package and portal service, tested by 20 SMEs in the leisure and tourist industry in Wales.
Fact sheet
BOOKS2U
The intention behind the project was to replace the time- and money-consuming process of interlibrary loan (especially concerning old and valuable books) by digitising on-demand. The ordered book - if there are no copyright restrictions - is digitised directly on-site and integrated into the archive 'Austrian Literature On-line' from where it can be consulted by using a web browser. The digital releases can be used in many different ways: By preparation of the texts via OCR also blind and visually handicapped people have access to these contents. The book may remain on its shelf, so to speak, forever and is protected, because no more handling (copying etc.) is necessary and no further damages may occur. Apart from copyright restrictions there are no limits to the digitisation of books. Also volumes released before 1900 can now be ordered again: online - in digital form.
Website - Fact sheet
BRAVA (Broadcast Restoration of Archives through Video Analysis)
BRAVA developed hardware and software solutions for automatically identifying and treating in real time certain impairments (scratches, dust) in archival film. The results of the project have been used by project coordinator INA in its film restoration work.
Website - Fact sheet - IST Results feature

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CELIP (Central and Eastern European Licensing Information Platform)
In the electronic enviroment, librarians continue to purchase physical objects, e.g. books, but now also access to electronic material. For this, licensing agreements are needed which must be negotiated with national and international publishers. CELIP supported the development of professional skills of librarians in this crucial area.
Fact sheet - Article in Cultivate interactive
CHIMER (Children's Heritage Interactive Models for Evolving Repositories)
CHIMER's work was to establish a network of children, teachers and museologists for developing an open evolving multimedia and multilingual digital archive of cultural heritage. The methodology used encourages children to learn how to obtain digital information, how to pass it on to other children and how to process it in a way both useable and appealing.
Website - Fact sheet - IST Results feature
CHIOS (Cultural Heritage Interchange Ontology Standardization)
The CIDOC Conceptual Reference Model (CRM) provides definitions and a formal structure for describing the implicit and explicit concepts and relationships used in cultural heritage documentation. It was developed by the Documentation Standards Working Group of the International Committee for Documentation (CIDOC) of the International Council of Museums. The thematic network CHIOS had the role to support the ISO normalisation process and to ensure that the CRM would be appropriately completed and adopted as international standard.
Website - Fact sheet
CHLT (Cultural Heritage Language Technologies)
CHLT wanted to find effective ways to use technology to access and to interpret digitised historic manuscripts, and to respond to the needs of teachers, students and scholars working with texts written in Ancient Greek, Mediaeval and Early-Modern Latin, and Old Norse. The solution is a digital library environment that allows for high-resolution images of pages from rare and fragile printed books and manuscripts. These are presented alongside transcriptions so that both the originals and diplomatic and normalised versions of the material can be viewed. The material is available from an open access repository that integrates both existing digital texts and newly created collections.
Fact sheet - IST Results feature
CHOSA (Application of new technology to increase access to the Cultural Heritage of Saint Albans)
The project aimed at increasing access to the heritage of St Albans by guiding people around the roman remains in Verulamium park and by providing an internet game that appeals to younger people who don't like visiting museums or who can't get into the museum. The guided tour uses cutting edge wireless technology, including GIS links, to feed a text and/or an audio tour (with graphics and video clips) into WAP phones.
Fact sheet
CIPHER (Enabling Communities of interest to promote heritage of European Regions)
This project has established a network of educational and cultural institutions working towards enhancing children's interaction with technology and enabling them to create on-line cultural content. The CIPHER toolkit includes ontology-driven tools for dynamic narrative presentation, innovative navigation and exploration facilities, discovery tools for the creation of personal and shared spaces, language technology and interface templates for contextual media.
Fact sheet - IST Results feature
CLEF (Cross-Language Evaluation Forum)
The Cross-Language Evaluation Forum (CLEF) supports global digital library applications by (i) developing an infrastructure for the testing, tuning and evaluation of information retrieval systems operating on European languages in both monolingual and cross-language contexts, and (ii) creating test-suites of reusable data which can be employed by system developers for benchmarking purposes.
Through the organisation of system evaluation campaigns, the aim is to create a community of researchers and developers studying the same problems and to facilitate collaborative initiatives.
Website - Fact sheet
COINE (Cultural Objects in Networked Environments)
Empowering European citizens to tell their own stories was the goal of COINE. The project produced tools for creating structured, web-based environments hospitable to local cultural activity but which allow content to be shared locally, regionally, nationally and internationally. The COINE software offers facilities for rendering everyday objects - texts, images, sound files - digitally, and provides a framework for the creation and maintenance of descriptions (metadata) and links to other collections.
Fact sheet - IST Results feature
COLLATE (Collaboratory for Annotation, Indexing and Retrieval of Digitized Historical Archive Material)
COLLATE developed digital library services for film researchers enabling them to work collaboratively on digitised historical films, film fragments and related archive documents (censorship documentation, programmes etc.) and to analyse, interpret, index and annotate this material.
Website - Fact sheet - IST Results feature
COVAX (Contemporary Culture Virtual Archive in XML)
COVAX created a model digital library for documents encoded in XML. It developed software to convert existing catalogues and documents to the XML format in the digital library. It tested how to make different documents from archives, libraries and museums uniformly accessible.
Website - Fact sheet
CRISATEL (Conservation Restoration Innovation Systems for image capture and digital Archiving to enhance Training, Education and life-long Learning)
CRISATEL's developments allow for paintings to be captured, electronically archived and restored, and printed for demonstration and exhibition purposes.The project has developed equipment for the direct fast capture of the originals, with a new ultra-high definition multi-spectral scanner (ultraviolet to infrared) with a homogeneous lighting system. One part of the research work was spectrometric analysis of varnish layers to allow the effect of an aged varnish to be substracted from the image of a painting.
Website - Fact sheet
CULTIVATE EU (Cultural Heritage Applications network)
Cultivate EU set up a network supporting the cooperation of archives, libraries and museums in the Western part of Europe and Israel.
Fact sheet - Magazine
CULTIVATE CEE
Cultivate CEE set up a network supporting the cooperation of archives, libraries and museums in the ten countries in Central and Eastern Europe which are today new EU Member States.
Fact sheet - Magazine
CULTIVATE RUSSIA
Cultivate Russia created a node between Russian cultural heritage institutions and the networks established by Cultivate EU and Cultivate CEE.
Fact sheet
CYCLADES (An open Collaborative Virtual Archive Environment)
CYCLADES was part of a collaborative EU-US research proposal aimed at developing an open collaborative e-print archive environment to support virtual scholarly communities. The project created a digital library and associated services, such as annotations, personalisation and recommendations, for use by researchers.
Website - Fact sheet

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D-LIB CENTER (A Digital Library Competence Center)
The Digital Library Competence Centre provided specific user communities with access to advanced library technologies, services and the expertise and knowledge that would allow them to take up these technologies and services. It organised courses for librarians, archivists, scholars and technicians and offered direct experience of advanced digital library testbeds.
Website - Fact sheet
DELOS (A Network of Excellence on Digital Libraries) - FP5 Project
The first DELOS Network of Excellence in Digital Libraries contributed towards improving the effectiveness of European research in this emerging domain and provided a forum where researchers, practitioners, and representatives of interested application communities and industries could exchange ideas and experiences.
Website - Fact sheet
DHX (Digital Artistic and Ecological Heritage Exchange transcontinental Guidance and Exploration in globally shared Cultural Heritage)
The project established a networked virtual reality infrastructure and content development system for museums and cyber theatres offering personalised sight-seeings and guided journeys through landscapes, architecture, literature and music. European and Asian partners shared experience in a global scale using high bandwidth trans Euro-Asian networks and interconnecting citizens from various cultural origin for a global information exchange. A permanent DHX showcase is installed in the Natural History Museum Crete.
Fact sheet - IST Results feature
DigiCULT FORUM (The Digital Culture Forum)
DIGICULT-FORUM is a network of 50 culture and technology experts that from 2002-2005 has monitored technological trends and related issues affecting the future of the European cultural heritage sector. Through a series of publications and workshops it has helped practitioners to identify key issues, find solutions and apply them in their own situations.
Website - Fact sheet - IST Results feature
DOMINICO (On the trace of Dominico dell'Allio)
In this trial project, all available information about Renaissance architect Domenico dell' Allio (maps, plans, contracts, drawings, etc.) as well as the remaining fortifications and buildings have been digitally documented and made available to a wider public via the Internet. Result of this cooperation of partners in Slovenia and Austria is a network which allows for small museums to present their objects to a wider public by using the Internet.
Website - Fact sheet

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E

ECHO (European Chronicles On-line)
The project has developed a digital library service for historical films belonging to large national audiovisual archives. The open architecture supports extensibility and interoperability of the service. The most important features of the system are semi-automatic metadata extraction and speech recognisers (Italian, French, Dutch) for the purpose of indexing & searching, cross-language retrieval and the automatic creation of film summaries.
Website - Fact sheet
E-CULTURENET (European Network of Centres of Excellence: Digital Culture Research and Education network)
This thematic network developed a research matrix as foundation for a distributed repository of European digital cultural resources. It focused on existing solutions, standards, theoretical methods, critical thinking, teaching, and roadmaps for future research.
Fact sheet
E-ISLAM (A virtual environment for the Dissemination of a Real Islamic Museum)
This take-up action supported the opening of a new Islamic branch in the Benaki museum in Greece, highlighting, by means of new technologies, the exhibited items and making them accessible to the interested public and specialists across the EU.
Fact sheet
EMII-DCF (European Museums' Information Institute Distributed Content Framework)
The European Museums' Information Institute was set up as a network of key cultural organisations working together to promote the exchange of best practice and the effective use of standards in information management among EU Member States and associated countries.
Website - Fact sheet - IST Results feature
ERPANET (Electronic Resource Preservation and Access Network)
This network established an expandable and self-sustaining European initiative, which can serve as a virtual clearinghouse and knowledge-base in the area of preservation of cultural heritage and scientific digital objects. The dominant feature of ERPANET is the exchange of knowledge on state-of-the-art developments in digital preservation and the transfer of expertise among individuals and institutions. More specifically, ERPANET delivers a range of services (e.g. content creation, advisory service, training and thematic workshops and fora), both to information creation and user community. It makes accessible tools, knowledge, and experience.
Website - Fact sheet - IST Results feature
ETB (The European Schools Treasury Browser)
The European Treasury Browser project has consolidated an operational infrastructure for centralised access to educational resources submitted by repositories across Europe. This has paved the way for the European Schoolnet's ELR service (European Learning Resources).
Website - Fact sheet
ETHNOARC (Linked European Archives for Ethnomusicological Research) - ( FP6 )
EthnoArc aims to improve access to the wealth of Europe's ethno-musical cultural heritage. It will create a linked archive for field collections enabling access to resources for various application and research purposes and allowing multi-archive searching and data comparison. The project will also build a production chain for digitising content and entering metadata as a basis for advanced research.
Website - Fact sheet
EULER-Takeup (European Libraries and Electronic Resources in Mathematical Sciences)
This project was launched to upgrade the EULER prototype into a virtual library for mathematics (pure and applied) through technological adaptations/consolidations and the implementation of a sustainable business model and its promotion among users and suppliers. EULER provides a reference and delivery service, transparent to the end user and offering full coverage of the mathematics literature world-wide, including bibliographic data, peer reviews and/or abstracts, indexing, classification and search, transparent access to library services, and cooperating with commercial information providers (publishers, bookstores).
Website - Fact sheet
EVAN (Electronic Imaging & the Visual Arts)
EVAN's goal was to help Europe and other world regions with rich cultural assets (e.g. Japan) to play a leading role in the 'Culture & Technology' field, both non-profit and industrial, by using, strengthening and extending the EVA Conferences globally. EVA Conferences act as a cross-sectoral, multi-disciplinary, local and global set of events for people interested in new technologies in the cultural sector.
Fact sheet

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FIRST (Film restoration and conservation Strategies)
FIRST investigated the impact of digital technologies in the domain of film archiving, and more specifically in the areas of digitisation, restoration, digital storage, metadata and indexing, distribution and access models. The project has produced recommendations and guidelines addressed to public and private archives, and more widely to all stakeholders in the field, as well as to national governments and EU institutions, for actions to be taken to support and facilitate the digitisation of the European film heritage.
Fact sheet - IST Results feature

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HEREIN (European Heritage Network)
The European Heritage Network is a permanent information system gathering governmental services in charge of heritage protection within the Council of Europe. The focus is on cultural heritage, particularly on architectural and on archaeological heritage. Widely accessible (to conservation professionals, heritage mediators, research workers, members of associations, young people, etc), the network exists to encourage and facilitate the starting of projects and partnerships. The European-Heritage Network was set-up in cooperation between the Council of Europe and the European Union, through the 'HEREIN' projects.
HEREIN 1 (1999-2001) converted the Council of Europe's paper databank on the architectural and archaeological heritage into a system with fast and easy access via the Internet, created a thesaurus on heritage policy in French, English and Spanish and a portal to web resources in the field of cultural heritage. HEREIN 2 and HEREIN 2E (2001-2003) were launched as follow-up to encourage more countries to be part of the European Heritage Network and to increase its overall impact.
Website - Fact sheet HEREIN 2 - Fact sheet HEREIN 2E - IST Results feature
HYPERGUIDE (European Heritage Network)
The objective of this project was to improve web access, selection and filtering and usability of information resources by developing an XML-based tool for building customisable hyper guides to cultural and scientific webs.
Fact sheet

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ISYREADET (Integrated System for Recovery and Archiving Degraded Texts)
The physical deterioration of manuscripts and archive material is a major loss to European Cultural Heritage. This project has realised a new technique for the virtual restoration of degraded texts. Multispectral imaging reveals hidden features in a damaged document, and the digital image is enhanced with various image processing techniques in order to increase the readability of the text for OCR software.
Website - Fact sheet

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KIST (Knowledge and Information Stimulating Technology)
The main objective of the KIST project was to develop the established Treasures programme within the Museum of Scotland's ExhibIT room, through innovative digital exploration of the museum's collections using 3D reconstructions, audio, animation and video, adding a new dimension to the visitor experience. KIST has also developed and trialed the Treasures programme as an on-line resource enabling the collections to be explored in detail from anywhere in the world.
Fact sheet

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LEAF (Linking and Exploring Authority Files)
LEAF has developed a model architecture for an electronic system that provides shared access to international person name authority data: Local library on-line catalogues (OPACs) are regularly harvested for new or updated records. These are converted into one common exchange format and inserted into a central database so they can be automatically compared. Records describing the same entity are aggregated and thus the user can retrieve accumulated information about any specific individual. Additionally, a sophisticated array of options for annotating records assures that information from external sources can easily be integrated into LEAF. All search & retrieve operations in LEAF are monitored and opened up for statistical analysis. The first visible application of LEAF was provided within the service MALVINE (Manuscripts and Letters Via Integrated Networks in Europe). The developed prototype is available from the LEAF website.
Fact sheet - IST Results feature
LIBECON (Monitor of European Library Economics for International Benchmarking)
The LibEcon project used internet communication tools to develop a freely accessible database of library activities and associated costs in the context of their national economies, together with a suite of benchmarking and comparative tools. It collected statistical data on libraries of all types in a standardised way from EU Member States and many other countries in Europe and worldwide. Visitors to this site can review trends and compare national statistics up to the year 2001.
Website - Fact sheet - IST Results feature

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MATAHARI (Mobile Access to Artefacts and heritage at remote Installations)
This project explored the potential of mobile technolgies (WAP phones, hand-held PCs...) for providing a higher service level access to outdoor cultural heritage objects such as ancient monuments, ruins, land-based and maritime trails, churches, temples and sacred sites, mines, mills and other industrial sites, older settlements and communities and more.
Website - Fact sheet
MEMORIAL
A challenging area of digitisation work centres on personal records in typewritten form which were used principally between 1920 and 1990. For the purpose of this project, documents from former Nazi concentration camp museums in Europe were used together with documents from related archives throughout the world. MEMORIAL was focused on computer-aided information retrieval from typewritten paper documents. Key areas of development included meta-description of data, optimised scanning, optical character recognition (including image pre-processing and segmentation) and human interaction in post-processing. The core of the system is the 'Digital Document Workbench' where the whole lifecycle of the document can be controlled. The system developed under the project is available as a prototype product for the archive community.
Website - Fact sheet - IST Results feature
MESMUSES (Metaphor for Science Museums)
MESMUSES used the knowledge maps concept for organising, structuring and presenting the scientific and technical knowledge offered to the public by scientific museums. The 'cartography' of connected or neighbouring knowledge domains lies the foundation for semantic portals through which users can easily locate information relevant to their current interest, and from which they can navigate either on predefined itineraries, or on new routes that they choose freely on the map. The same knowledge structure also facilitates management and reuse of information assets.
Fact sheet
META-e (Metadata Engine)
The project dealt with part of the digitisation process, namely the capture of metadata. It developed software modules in order to automate metadata capturing by introducing layout and document analysis as a key technology for digitisation software.
Website - Fact sheet
MIND (Multimedia International Digital Libraries)
This research project set out to tackle the problems of how to direct queries to the most appropriate and relevant digital library. The support in resource selection is helpful since users cannot be aware of the contents of each individual library in terms of quantity, quality, information type, provenance, and likely relevance of the content to their requests.
Website - Fact sheet
MINERVA ( FP5 ) and MINERVAPLUS ( FP6 )
Ministerial Network for Valorising Activities in digitisation
MINERVA (2002-2005) was set up as a network of European ministries or cultural agencies with the purpose to discuss, correlate and harmonise national programmes and activities carried out in the field of digitisation of cultural and scientific content. With the EU enlargement, the network was extended to MINERVAplus (2004-2006). Overall, the network has brought together representatives from the following countries: Austria, Belgium, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Luxembourg, Malta, Netherlands, Poland, Portugal, Slovenia, Spain, Sveden, the United Kingdom. Israel and Russia have been present as observers.
Website - Fact sheet
MULTIMOD (Simulation of Multiple Medical-imaging Modalities: A New Paradigm for virtual Representation of Musculo-skeletal Structures)
The main product of this project is the Multimod Application Framework (MAF), a software framework for the rapid application development of computer aided medicine programs. It was used, amongst others, to develop the 'Data Manager' program for multiple-view fusion and interactive visualisation of biomedical data related to musculo-skeletal structures.
Fact sheet - IST Results feature
MUSENIC (The Museum Network Information Centre - Europe)
The network conducted an awareness campaign to inform and involve the museum and other European cultural communities, particularly archives and libraries, monuments and sites of the opportunities provided by Internet top-level domains for their specific uses and supported the start-up phase of the TLD '.museum'.
Fact sheet
MUSICNETWORK
MUSICNETWORK bridged the gap between technology and content providers by including music publishers, digital libraries, universities, standardisation bodies, research institutions, music associations, end users, music schools, IT companies and commercial distributors. They worked together to integrate computer-based applications of Symbolic Music Representation (SMR), the information behind the different music notation models, into the versatile multimedia framework of MPEG (Moving Picture Experts Group) standardisation.
Website - Fact sheet - IST Results feature

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OAF (Open Archives Forum)
The Open Archives Forum provided a Europe-based focus for dissemination of information about European activity related to open archives and, in particular, to the Open Archives Initiative. The aim of the Forum was to facilitate clustering of IST projects, national initiatives and other parties interested in the open archives approach. In order to do so, the Forum brought interested parties together to build a community of interest, enable exchange of information and establish a web-based European information source for open archives. In addition, the Forum undertook comparative reviews of technical and organisational issues.
Website - Fact sheet
OMNIPAPER (Smart access to European Newspapers)
The project has performed research for new ways to enhance access to distributed and multilingual information resources. Using standards such as Dublin Core, Topic Maps, RDF and technologies such as data mining and language detection, the project consortium has developed and cross-tested a number of information retrieval prototypes in the news area.
Website - Fact sheet - IST Results feature
OPENHERITAGE (Enabling the European Culture Economy)
The project provided core building blocks to support the European digital cultural heritage and to improve access for citizens, professionals and business operators. An analysis of the scenario of the 'cultural economy' was carried out to underpin a socio-economic model to leverage technology in balanced and sustainable ways, with the goal of making cultural heritage economically self-sustainable.
Fact sheet
ORIEL (An Online Research Information Environment for the Life Sciences)
ORIEL aimed at supporting the biomedical research community by improving the semantic interconnectivity between information present in the scientific literature, large, complex molecular datasets and (multi-dimensional) images. Besides providing some of the underlying technology for the E-BioSci information platform, ORIEL supported the development of the image ontology-based BioImage database and produced a number of state-of-the-art standalone tools that help researchers to explore the scientific literature and to extract and integrate the information it contains.
Website - Fact sheet - IST Results feature
ORION (Object Rich Information Network)
ORION has created a network of leading experts to examine the business and technological landscape in the museum environment and the supporting educational and scientific communities. Objective of the project was to define a research roadmap for implementation, application and use of emerging technologies to support and enhance 3D literacy, creativity and cultural promotion to the benefit of a wide constituency of users.
Fact sheet

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PAST (exPeriencing Archaeology across Space and Time)
PAST developed an innovative ICT system supporting visitors of archaeological sites. The system provides visitors with handheld PCs (operated via voice commands, touch screens and text-to-speech) connected to a local server via wireless networks. Networked servers installed at remote sites build a distributed information space.The PAST system also includes visitor profiling and a visit organiser, which plans personalised visits, dynamically revises the plans and delivers, at any time during the visit, context-dependent personalised information.
Website - Fact sheet
POUCE (Portails Culturels Collectifs)
POUCE set out to validate a method for facilitating the joint web presence of a group of small museums, via a semantic portal able to manage heterogeneous resources. The PUCE database allows for data to be uploaded with a unifying XML schema and to be accessed through powerful search functions.
Fact sheet
PRESTO (Preservation Technology for European Broadcast Archives)
The focus for the PRESTO project was to develop the technological means to transfer programme material in broadcast archives to digital media. This media could be digital videotape, CDs or mass-storage resources controlled by large servers. Objective was to reduce the cost of the digitisation process, which can go up to € 1000 per hour in the commercial world. PRESTO developed a 'Preservation Factory' approach to the problem. This solution establishes a dedicated project team and equipment that can be used full-time, together with automated methods of process control, tracking and bar-coding as an alternative to the ad-hoc methods that have been used to date. Using such methods, the cost of the digitisation process can be considerably reduced.
Website - Fact sheet - IST Results feature
PULMAN (Public Libraries Mobilising Advanced Networks)
The PULMAN Network of Excellence organised a variety of activities to underline the vital role of public libraries and similar cultural organisations in the information age. They included compiling manuals on innovative public library service provision and hosting consensus-building conferences. The project was also encouraging Europe-wide collaboration and dialogue, promoting international cooperation to disseminate its work internationally, sponsoring training workshops for public library managers, and maintaining a distance-learning registry for professionals working in public libraries, museums and archives. At its final conference in March 2003, Pulman issued a manifesto setting out the goals for the development of public library services and driving forward the next phase of innovation amongst public libraries and other cultural institutions in Europe.
Website - Fact sheet - IST Results feature
PURE-FORM (The Museum of Pure Form)
The Museum of Pure Form aimed at exploring new paradigms of interaction with sculptural pieces of arts. The project developed a virtual gallery with digitised sculptures from European and worldwide museums, where the visitor can interact, through the senses of touch and sight, with 3D art forms and sculptures. The use of innovative haptic technologies, such as devices with two contact points specifically developed in the project, allows users to perceive suitable tactile stimuli and feel the physical contact with digital models of statues. These digital models were created from real sculptures through laser scanning data acquisition, and visualised in 3D through a passive stereoscopic visualisation system. The system was successfully presented to the public in several European museums.
Website - Fact sheet

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REGNET (Cultural Heritage in Regional Networks)
The project set up a network of service centres in Europe, which provides IT-services dedicated to Cultural Heritage organisations. The network integrates multi-media industries, content providers such as museums, libraries, archives etc. and service centre operators. The REGNET e-business system provides access (via wired and wireless communication) to digital resources, services and products and offers facilities for multimedia productions and data base management.
Website - Fact sheet
RENAISSANCE (Virtual Renaissance Court)
The RENAISSANCE consortium designed a new technology and methodology to create an innovative genre of video game by means of which players will learn about history. A 3D interface, featuring a completely rebuilt historical environment, acts as a portal to a virtual Internet community. An intelligent agent checks users' actions against historical conventions and defines the consequences of their behaviour in the historical social structure. Theme of the prototype application was a typical Renaissance court.
Fact sheet
RENARDUS (Academic Subject Gateway Service Europe)
This project developed a 'broker' service - a single interface for searching and browsing across existing distributed resource collections produced at a national level. A web search provides the user with Internet resources selected according to quality criteria and carefully described by subject gateways from several European countries. A special feature of Renardus is the option to 'Browse by Subject' through hierarchical trees of topics. The Renardus partner gateways cover about 64 000 predominantly digital web-based resources from within most areas of academic interest.
Fact sheet

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S

SANDALYA (An open platform for accessing, co-operatively authoring and publishing the digital heritage of manuscripts and rare books)
SANDALYA was a trial aimed at the tuning and promotion of the OpenLibrary technology for the management and valorisation of documentary collections in archives and libraries. It transfered the results of previous research into an experiment encompassing the microfilm duplication, description and digitisation of important ecclesiastical manuscripts (the Quinque Libri of Sardinia).
Fact sheet
SCHEMAS (Forum for Metadata Schema implementers)
SCHEMAS looked at the diverse landscape of new and emerging metadata standards from the viewpoint of project or service implementers who must use these standards to design their own customised but interoperable schemas. One objective was to provide input to the metadata-related standards activities of CEN/ISSS.
Website - Fact sheet
SCIX (Open, self organising repository for scientific information exchange)
SCIX produced a digital library test bed for publishing and organising scientific conference papers and assessed this open access business model of distributing papers against more traditional business models.
Website - Fact sheet
SEAX-DAMAS (SEAX Digital Archive Management and Access System)
SEAX is a comprehensive software package developed by the Essex Record Office to handle all aspects of archive management including cataloguing, search and retrieve facilities to full international standards. The project has trialed and evaluated the public access module of SEAX by offering it on the Internet, and in the Branch Record Offices at Colchester and Saffron Walden. The archivist module was trialed in the Northampton Record Office in 'real life' conditions.
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T

TEL (The European Library)
The TEL project aimed at creating a pan-European distributed digital library with integrated multi-lingual access, based on national digital collections, hospitable to other resources and widely accessible to European citizens. The project addressed issues related to usability, access to digital objects, scalability and interoperability. At launch in April 2005, The European Library gave access to 12 000 000 records and objects from the nine national libraries of Germany, Finland, France, Italy, Netherlands, Portugal, Slovenia, Switzerland and the United Kingdom. The range of the collections is wide, with a strong emphasis on the Arts and Humanities, such as maps and atlases, music scores, bibles and historical documentation.
Website - Fact sheet - IST Results feature
TELLMARIS (Development of a 3D-interface for tourist information on mobile computers)
TellMaris focused on tourists and travellers on the move and their need for rapid and effective access to correct and customised tourist and leisure information. Boat tourists travelling in the Baltic Sea Region were used as a case. The main scientific objective was the development of new technology to support interactive interaction with 3D maps to retrieve tourist information on mobile computers.
Fact sheet - IST Results feature
TOURBOT (Interactive Museum Tele-presence through Robotic Avatars)
TOURBOT is an interactive tour-guide robot able to provide individual access to museums' exhibits and cultural heritage over the Internet. TOURBOT operates as the user's avatar in the museum by accepting commands over the web that directs it to move in its workspace and visit specific exhibits. R&D work focused on advanced navigation capabilities enabling the robot to move (semi)autonomously in the museum's premises, and on appropriate web interfaces through which the avatar realises the presence of users, observes the site and acts as guide.
Website - Fact sheet
TPHS (The People's Heritage Showcase)
This project set out to build and trial a user-friendly web-based system to automatically collect, create, collate and share visual and text based information from buildings and objects which children consider to be of historical interest. TPHS has developed a scalable, centrally served data management system, with local access to simple digitising equipment. Overall objective was to promote the viability of active online heritage communities, which engender trust, motivation, ownership and user participation, through the creation of democratic, grass-roots extensions to existing cultural collections.
Fact sheet
TREBIS (Trial and evaluation of a Biodiversity Information System for public use in a natural history museum)
In this project, the Vorarlberger Naturschau, the natural history museum in Dornbirn (Austria), has trialed and evaluated a multimedia information system about the varieties of animals and plants in Vorarlberg. TREBIS integrated established technologies (database management system, geographic information system and a leading edge multimedia front end) to create a user-friendly, interactive environment.
Fact sheet
TRIS (Trials Support)
TRIS was funded as accompanying measure to FP5 trial projects and provided assistance in cooperation and dissemination activities.
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U

UHI-NMS (Multimedia Learning Initiative)
The 'Multimedia Learning Initiative' was founded to develop innovative multimedia learning content in the field of arts, culture and heritage. The project trialled iteratively the introduction of, and end-users' reaction to, leading-edge pedagogical approaches and appropriate technical solutions for the remote use of that content.
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V

VAKHUM (Virtual Animation of the Kinematics of Human for Industrial, Educational and Research Purposes)
The VAKHUM project developed an interactive database to support work in fields that use high-quality computer models of human joints, for example prosthesis design, car-crash simulation, medical education or biomedical research. Users can access the database through a virtual interface and download high-quality data for their own applications, or take an online class on Functional Anatomy. The data analysis procedures used also provided important advances in solving theoretical problems.
Website - Fact sheet
VALHALLA (Virtual Access to Landscapes and Historic Gardens at Linked Locations)
The Valhalla project created a prototype for web-based digital comparison between two historic gardens, based on real-time video capture and conferencing between experts. Work consisted in publishing comparative on-line and real-time digital videos of two historic gardens to visitor information systems on-site and on the Web, and in digitally mapping the gardens in a computer based three-dimensional spatial information system with VRML to enable simultaneous access to non-visual information, e.g. local plant-names keyed to Latin.
Website - Fact sheet - IST Results feature
VIHAP3D (Virtual Heritage: High-Quality 3D Acquisition and Presentation)
The result of ViHAP3D is a virtual reality system for scanning, representation and rendering of museum artefacts. The state-of-the-art capturing and post-processing tools enable the reproduction of the artefacts in the form of accurate and visually rich 3D models, including qualities such as surface texture and the reflection of light. Image processing involves a computerised wire-frame geometry limiting the amount of computational effort required, so that the digital replicas can be viewed on high-speed workstations or on ordinary laptops.
Website - Fact sheet - IST Results feature
VIRMUS (Virtual Open Air Museum)
VIRMUS introduced a novel way of 3D web page development for open-air museums and other institutions displaying architectural objects. The system uses commercially available 3DML that enables effective supplier-content-user interaction. First-time users can create 3D pages alongside their HTML pages using the same authoring techniques, images and sounds they already know and understand.
Fact sheet
VIRTUAL (Virtual Archive and Library for Cathedrals)
The VirtuAL project designed and established a web-based prototype model for multimedia recording and publishing of historic collections of cathedrals or similar historic buildings. One of the objectives was to promote broad public access to fragile artefacts and historic data and create a virtual experience that encourages on-line access by recreating the context, ambience and sense of place of the collection and its setting.
Fact sheet
VITRA (Veridical Imaging of Transmissive and Reflective Artefacts)
VITRA built a digital imaging system perched on a robotic platform that allows for taking images at height without building scaffolds and delivers high quality images of architectural details in historic buildings. Potential subjects include stained-glass windows, frescos, mosaics and decorative mouldings. The platform also offers an advanced remote control interface and valuable tools for image archivists and restorators, e.g. for the capturing of colours or the removal of unwanted shadows.
Fact sheet - IST Results feature
VRCHIP (Virtual Reality Cultural and Heritage Information Portal)
This project applied virtual reality modeling technology for the dissemination of a town's historical and cultural information to the general public. VRCHIP's work involved the construction of models of a town through the ages with links to supporting multimedia information about features in the virtual towns. The models include animations and sound for increased realism and provide a user-friendly environment for research.
Fact sheet
VS (Virtual Showcases presenting hybrid exhibits)
Showcases belong to the standard equipment of museums and other exhibitions. They are used to display artifacts to the public, to make them available to a larger audience, and to protect them against detrimental effects of the environment. Virtual Showcases introduced a new medium that allows to present hybrid (mixed: real and virtual) exhibits. Thereby, real pieces are superimposed with stereoscopic 3D computer graphics in such a way that they appear three-dimensional to the observers. Virtual Showcases also allow to interact with the graphical content.
Fact sheet - IST Results feature

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