Interactive Electronic Publishing
Interactive Electronic Publishing is one of the five main areas for research and technological development under Multimedia Content and Tools - Key Action 3 of the Information Society Technologies (IST) programme. In 2000, RTD work is focussed on two of the key areas of the electronic publishing chain: Improved authoring systems that are capable of handling creative forms of multimedia content and improved personalisation methods that allow content to be matched more closely to the needs of users.
Background to IST
The IST Programme is one of the five thematic programmes under the European Commission's Fifth Framework Programme for Research and Technological Development , 1998-2002. It brings together and extends activities under the former ACTS, Esprit and Telematics Applications programmes to provide a single, integrated programme reflecting the convergence of information processing, communications and media.
Interactive Electronic Publishing
To most people today, the visible aspects of the information revolution are the Internet and CD-ROM/DVD at home, and the Intranet in the office. Electronic publishing is perceived as electronic mail, video-games and the Web. Behind this relatively limited facade, however, a revolution is taking shape, with the creation of a vast range of multimedia and audio-visual products and services based on the digitization of information.
Future 'publishing systems' will embody new forms and combinations of content, providing users with increased choice, control and new levels of interactivity. The success of such services will depend crucially on applications development and testing with real users in order to understand and tackle the problems of access, usability, inter-operability and scalability.
The essence of this change is that it will create new opportunities for authors, producers, publishers and users. Authors and producers will create content in new forms that enhance the impact and usability of the information, improve the quality of experience for the user and generally improve communication processes. Publishers will exploit and manage information assets more effectively, reusing material and delivering it to the user at home, in the office or on the move. Users will increasingly control the information they acquire, and merge it directly into whatever activity they are involved in whether it be work, entertainment, study, travel or any other aspect of life.
In parallel with these developments in publishing, digitization of information will transform other aspects of our lives, such as finance, health, education, transport, training and government. Publishing is becoming inextricably linked into all these developments through the information component that drives and informs our involvement as individuals in this digital world, the information society.
While the pace of these changes may be a subject for debate, it is already clear that an increasing proportion of the activities of "traditional" book, newspaper and magazine publishers, radio, advertisers, television and film producers and broadcasters, the scientific, technical and medical publishing communities, and the "new" multimedia publishers will involve interactive electronic publishing , defined in broad terms as the interactive provision of information and related services to users in digital form. Electronic Publishing, defined broadly, encompasses the creation and access to digital publications, the ability to deliver print-on-demand service, the support for electronic commerce, and the guarantee of well-maintained, permanent digital archive or some other form of content preservation.
The IEP Value chain and interactions
IEP as a "new" sector of the economy has the potential to energize and animate many aspects of the digital revolution by improving the creation and delivery of information in industry, government and the home.
In the IST workprogramme 1999 , the sector called the following action lines:
The action lines in the IST workprogramme 2000 covering the area of interactive electronic publishing were as follows:
- Authoring interactive Web content
- Personalising content
- Trials and test-beds for digital content authoring and personalising systems
In 2001 the area addressed research and development, demonstration, combined projects, trials and thematic networks, covering:
Furthermore it was involved in V.1.3 CPA3: Ubiquitous and intelligent info-mobility and geo-information systems (Call5)and V.1.3 CPA3: Use of Geographic Information (Call7)