Objective
Nowadays we are lucky to have many exciting new technologies available, like Ubiquitous Computing (UbiComp), Mobile Computing (MobiCom) and the Internet of Things (IoT); in the following, we shall refer to them collectively as UMI. These technologies are so modern and powerful that can be both an educational means and end, thus fostering innovation and supporting promising scientific careers. The broad aim of the project is to investigate the introduction of UMI technologies in education. By carefully exploiting state of the art technologies in order to design educational tools and activities, the project aims to offer novel educational services, implement innovative pedagogies and enhance students’ and teachers’ creativity, socialisation and scientific citizenship. We intend to put these technologies in practice, so as to enhance the level of science, technology, engineering and mathematics (STEM) education young girls and boys are receiving and at the same time make attractive the prospect of pursuing a career in domains pervaded by UMI. Inspired by M. Weiser’s idea, a tranquil environment for educational activities will be provided, where technology itself will not star but support the stakeholders of education, including, the educational community (teaching institutions, students, professors, tutors, etc), the industry (UMI companies, VET providers, publishers, etc), career consultants and educational authorities and policy makers. To this end, communities of practice (CoP) will be formed dynamically around UMI projects implemented at schools, including representatives of all necessary stakeholders. In this project we aim to develop an integrated yet open training framework for upper high school students.
Keywords
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
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H2020-EU.5.a. - Make scientific and technological careers attractive to young students, and forster sustainable interaction between schools, research institutions, industry and civil society organisations
MAIN PROGRAMME
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Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
RIA - Research and Innovation action
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Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
(opens in new window) H2020-SEAC-2014-2015
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Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.
26 504 PATRAS
Greece
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.