Objective
People are per definition social animals. Some even argue that the main reason the human brain is so developed is precisely to support the intricate skills required for successful interactions with others in an increasingly complex social environment. Today, our globalized society indeed requires us to adopt different modes of social interaction in different social contexts, whether this is during a meeting, down at the pub, on Facebook, or in your own household. Whereas some of the required skills are presumably innate (e.g. neonate imitation), the vast majority of such skills are learned through culture and education. In this light, our central hypothesis is that people learn to interact socially with their peers. Congruently, the project aims at identifying the mechanisms through which this learning occurs, and propose that these mechanisms are largely similar to those found to be at play in cognitive paradigms such as implicit learning. Relevant questions that will be addressed include: How do we learn to monitor and to some degree control others’ emotional state? How do we build up our “social grammars” — the informal set of rules we follow when interacting with others? Is the knowledge that subtends such “social grammars” conscious or unconscious? Specifically, we will investigate (1) to what degree people learn such social grammars unconsciously, and what happens when they are made conscious of the rules of the grammar; (2) what makes this social learning special – to what degree does it differ from other forms of learning; (3) which brain regions subtend unconscious learning of social interactions (as compared to conscious or non-social learning); (4) whether there is a difference in the degree to which unconscious or conscious social learning breaks down in pathologies such as autism and schizophrenia, in which patients are specifically impaired when it comes to social interaction.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- medical and health sciences basic medicine pathology
- medical and health sciences clinical medicine psychiatry schizophrenia
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
FP7-PEOPLE-IEF-2008
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
50937 Koeln
Germany
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.