Objective
During the last decade, audio-visual communication has shaped the way humans interact with technical systems or other humans. During the next decade, haptic communication has the potential to further augment human-to-human and human-to-machine interaction. With recent advances in Virtual Reality, Man-Machine Interaction, Telerobotics, Telepresence, and Telemanipulation, the processing and communication of haptic signals are rapidly gaining in relevance and are becoming an enabling technology for many novel fields of application. The objective of this proposal is to investigate fundamental methods and technologies for the efficient processing and communication of haptic signals. We will develop a mathematical model of human haptic perception which will be instrumental in ensuring that introduced distortions stay below human perception thresholds. One of the main goals of this work is to leverage the model of human haptic perception for efficient lossy compression of haptic signal streams. We will study haptic signal processing and communication both from a theoretical point of view but also experimentally by designing, implementing and evaluating haptic interaction testbeds. The performance of the proposed haptic processing and communication methods will be analyzed both objectively and subjectively. With our work plan, we see the opportunity to establish a de facto standard for future haptic data communication.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering signal processing
- natural sciences computer and information sciences software software applications virtual reality
- natural sciences mathematics applied mathematics mathematical model
You need to log in or register to use this function
We are sorry... an unexpected error occurred during execution.
You need to be authenticated. Your session might have expired.
Thank you for your feedback. You will soon receive an email to confirm the submission. If you have selected to be notified about the reporting status, you will also be contacted when the reporting status will change.
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
ERC-2010-StG_20091028
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Host institution
80333 Muenchen
Germany
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.