Objective
An important form of negotiation is argumentation. This is the ability to argue and to persuade the other party to accept a desired agreement, to acquire or give information, to coordinate goals and actions, and to find and verify evidence. This is a key capability in negotiating with humans.
While automated negotiations between software agents can often exchange offers and counteroffers, humans require persuasion. This challenges the design of agents arguing with people, with the objective that the outcome of the negotiation will meet the preferences of the arguer agent.
CAP’s objective is to enable automated agents to argue and persuade humans.
To achieve this, we intend to develop the following key components:
1) The extension of current game theory models of persuasion and bargaining to more realistic settings, 2) Algorithms and heuristics for generation and evaluation of arguments during negotiation with people, 3) Algorithms and heuristics for managing inconsistent views of the negotiation environment, and decision procedures for revelation, signalling, and requesting information, 4) The revision and update of the agent’s mental state and incorporation of social context, 5) Identifying strategies for expressing emotions in negotiations, 6) Technology for general opponent modelling from sparse and noisy data.
To demonstrate the developed methods, we will implement two training systems for people to improve their interviewing capabilities, and for training negotiators in inter-culture negotiations.
CAP will revolutionise the state of the art of automated systems negotiating with people. It will also create breakthroughs in the research of multi-agent systems in general, and will change paradigms by providing new directions for the way computers interact with people.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- natural sciences computer and information sciences software
- natural sciences mathematics applied mathematics game theory
- natural sciences computer and information sciences artificial intelligence heuristic programming
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
ERC-2010-AdG_20100224
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Host institution
52900 Ramat Gan
Israel
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.