Project description
Computing Systems
Next generation GPUs for more powerful and less energy consuming computer games
Massively parallel GPUs are now being used in a great variety of market segments, ranging from video-games,to user interfaces, and to HPC. There are several signs, however, that computer and consumer technologyindustries are faced with major challenges in delivering improved performance and innovation for futureentertainment devices. First, game developers have argued that while GPUs are increasing in performance, thisis not leading to visual quality improvements because GPUs fundamentally restrict their flexibility. Second, thereare signs that GPUs are approaching a "power wall", and architecture innovation is required now to circumventthis wall. Third, there is a lack of GPU tools available to compare multi-core processors (CPUs) to GPUs and toperform GPU program transformations to optimize for performance and power. To address these challenges, thisproject brings together commercial tools, applications and GPU designers, with academic researchers to analyzereal-world mass-market software on comparable graphics processor architectures. The project results willhelp the design of next-generation GPUs, games consoles, and mobile phones, and help software developersproduce graphically innovative software in the future.European companies lead in the design of mobile phone CPUs and GPUs, and are world leaders in video-gamestechnology. These companies need to make large investments in R&D for graphics, for which it is vital that theyhave reliable information.The main market areas for increased processor performance over the next few years are graphics andvideo-games. Therefore, the companies in the consortium are world leaders in real-time lighting for computergraphics (Geomerics), video game AI (AIGameDev.com) power-efficient GPU design (Think Silicon) and GPUtools (Codeplay), and the universities in the consortium are leading experts on low-power computer architecture(Uppsala) and parallel applications and multi-core architectures (TUB).The project seeks to achieve: power and bandwidth reductions of 2x or more on real-world software onnext-generation GPUs, as well as GPU architecture designs that are capable of advanced real-time graphicstechniques (such as radiosity and game AI) at power levels suitable for battery-powered devices.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- engineering and technology electrical engineering, electronic engineering, information engineering information engineering telecommunications mobile phones
- natural sciences chemical sciences inorganic chemistry metalloids
- natural sciences computer and information sciences software software applications video games
You need to log in or register to use this function
We are sorry... an unexpected error occurred during execution.
You need to be authenticated. Your session might have expired.
Thank you for your feedback. You will soon receive an email to confirm the submission. If you have selected to be notified about the reporting status, you will also be contacted when the reporting status will change.
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
FP7-ICT-2011-7
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
10623 Berlin
Germany
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.