Objective
The Lifelong Learning Strategy for Estonia envisions digital turn in formal and informal education, order to change the learning paradigm towards more self-directed, creative and collaborative learning. One-to-one computing, digital learning resources, semantic web tools, linked data applications and interoperable cloud computing services will be used to build and evaluate tailored educational opportunities for every learner. This will maximize each student’s self-actualization aspirations and role in the tomorrow’s society and adaptation of educational institutions in Estonia along the expectations of rapidly changing job market and European education space.
It is also well aligned with the EU Education & Training 2020 strategic framework, which aims at transforming education to deliver better socio-economic outcomes in the long term. Hence change in the approach to learning is needed in Estonia as well as across Europe, as teaching the skills needed in the 21st century demand creativity, entrepreneurial approaches and evidence-based policies at all levels and types of education. This in turn requires teaching methods and learning environment that considers each learner’s individual and social development and is tailored to his/her needs and capabilities. Latest developments in cognitive and developmental psychology enhanced by the innovations in the ICT sector show a strong potential for scalable applications to flexible and personalized approach to teaching. Current project together with the new ERA Chair holder specifically addresses the move towards implementing formative assessment method in schools, which in practice aims at supporting individual learning and development curve of the learner by evaluating personal progress.
Keywords
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
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H2020-EU.4.c. - Establishing ‚ERA Chairs’
MAIN PROGRAMME
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Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
CSA - Coordination and support action
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Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
(opens in new window) H2020-WIDESPREAD-2014-2015
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Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.
10120 Tallinn
Estonia
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.