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Gaming for Peace

Objective

EU Personnel in Conflict Prevention and Peace Building missions come from diverse organizations and nations, yet must coordinate together in the temporary network or umbrella organization that comprises each CPPB mission. Coordination is challenging strategically and operationally. Even if the structures to coordinate together are in place, diversity in organizations (militaries, police forces, civil organizations), gender and culture (national, ethnicity, religion) make understanding of diverse personnel, and effective communication and cooperation in contexts of diversity difficult yet vital in order to achieve CPPB missions' goals. Current training puts few resources into training personnel in these critical soft skills. Gaming for Peace (GAP) provides an efficient and effective means of developing and delivering a curriculum in those skills. Deriving a base curriculum from CPPB relevant soft skills and end user identified training gaps in this area, GAP designs a multiple player online role playing game which simulates scenarios from CPPB missions. The GAP project launches an iterative process of curriculum development and refinement through end users (military, police and civilian personnel) evaluating the game and embedded base curriculum by playing the game and in doing so, bringing their own experiences to the game, thus further developing the curriculum of CPPB relevant soft skills. The game can be accessed anywhere via the Internet and there is no limit on the number of personnel who can be trained. The game can be customized at low cost by different stakeholders. The GAP consortium is multidisciplinary with expertise in the social sciences, computer science, end users (including militaries and police), and SMEs in game design, curriculum development and skill standardization and harmonization, and has support from stakeholders including the ESDC, UN bodies and NATO.
Leaflet | Map data © OpenStreetMap contributors, Credit: EC-GISCO, © EuroGeographics for the administrative boundaries

Coordinator

THE PROVOST, FELLOWS, FOUNDATION SCHOLARS & THE OTHER MEMBERS OF BOARD OF THE COLLEGE OF THE HOLY & UNDIVIDED TRINITY OF QUEEN ELIZABETH NEAR DUBLIN

Address

College Green
2 Dublin

Ireland

Activity type

Higher or Secondary Education Establishments

EU Contribution

€ 577 948,25

Participants (14)

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FUTURE ANALYTICS CONSULTING LIMITED

Ireland

EU Contribution

€ 55 435

HAUNTED PLANET STUDIOS LTD

Ireland

EU Contribution

€ 330 065,50

NATIONAL UNIVERSITY OF IRELAND MAYNOOTH

Ireland

EU Contribution

€ 216 532,50

UNIVERSITY OF ULSTER

United Kingdom

EU Contribution

€ 79 375

Police Service of Northern Ireland

United Kingdom

EU Contribution

€ 47 000

UPSKILL ENTERPRISE LTD

United Kingdom

EU Contribution

€ 115 331,25

LAUREA-AMMATTIKORKEAKOULU OY

Finland

EU Contribution

€ 270 250

NATIONAL DEFENCE UNIVERSITY

Finland

EU Contribution

€ 41 125

AKADEMIA SZTUKI WOJENNEJ

Poland

EU Contribution

€ 118 875

ENQUIRYA BV

Netherlands

EU Contribution

€ 91 250

WYZSZA SZKOLA POLICJI W SZCZYTNIE

Poland

EU Contribution

€ 41 750

INSTITUT PO OTBRANA

Bulgaria

EU Contribution

€ 22 000

MINISTERIO DA ADMINISTRACAO INTERNA

Portugal

EU Contribution

€ 28 500

DEPARTMENT OF DEFENCE

Ireland

Project information

Grant agreement ID: 700670

Status

Closed project

  • Start date

    1 September 2016

  • End date

    28 February 2019

Funded under:

H2020-EU.3.7.

  • Overall budget:

    € 2 035 437,50

  • EU contribution

    € 2 035 437,50

Coordinated by:

THE PROVOST, FELLOWS, FOUNDATION SCHOLARS & THE OTHER MEMBERS OF BOARD OF THE COLLEGE OF THE HOLY & UNDIVIDED TRINITY OF QUEEN ELIZABETH NEAR DUBLIN

Ireland