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Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.

Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.

Objective

iMARECULTURE is focusing in raising European identity awareness using maritime and underwater cultural interaction and exchange in Mediterranean sea. Commercial ship routes joining Europe with other cultures are vivid examples of cultural interaction, while shipwrecks and submerged sites, unreachable to wide public are excellent samples that can benefit from immersive technologies, augmented and virtual reality.
iMARECULTURE will bring inherently unreachable underwater cultural heritage within digital reach of the wide public using virtual visits and immersive technologies. Apart from reusing existing 3D data of underwater shipwrecks and sites, with respect to ethics, rights and licensing, to provide a personalized dry visit to a museum visitor or augmented reality to the diver, it also emphasizes on developing pre- and after- encounter of the digital visitor. The former one is implemented exploiting geospatial enabled technologies for developing a serious game of sailing over ancient Mediterranean and the latter for an underwater shipwreck excavation game. Both games are realized thought social media, in order to facilitate information exchange among users.
iMARECULTURE supports dry visits by providing immersive experience through VR Cave and 3D info kiosks on museums or through the web. Additionally aims to significantly enhance the experience of the diver, visitor or scholar, using underwater augmented reality in a tablet and an underwater housing.
iMARECULTURE is composed by universities and SMEs with experience in diverse underwater projects, existing digital libraries, and people many of which are divers themselves.
Leaflet | Map data © OpenStreetMap contributors, Credit: EC-GISCO, © EuroGeographics for the administrative boundaries

Coordinator

TECHNOLOGIKO PANEPISTIMIO KYPROU

Address

Archbishop Kyprianos 31 Savings Cooperative Bank Building 3rd Floor
3036 Lemesos

Cyprus

Activity type

Higher or Secondary Education Establishments

EU Contribution

€ 428 687,50

Participants (11)

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Masarykova univerzita

Czechia

EU Contribution

€ 335 475

CONCORDIA UNIVERSITY

Canada

UNIVERZITET U SARAJEVU

Bosnia and Herzegovina

EU Contribution

€ 206 000

UNIVERSITE D'AIX MARSEILLE

France

EU Contribution

€ 260 000

UNIVERSITY OF CYPRUS

Cyprus

EU Contribution

€ 199 775

3D RESEARCH SRL

Italy

EU Contribution

€ 335 962,50

UNIVERSIDADE NOVA DE LISBOA

Portugal

EU Contribution

€ 110 000

FACULDADE DE CIENCIAS SOCIAIS E HUMANAS DA UNIVERSIDADE NOVA DE LISBOA

Portugal

HOLOGRAFIKA HOLOGRAMELOALLITO FEJLESZTO ES FORGALMAZO KFT

Hungary

EU Contribution

€ 200 000

MINISTERO PER I BENI E LE ATTIVITA CULTURALI

Italy

EU Contribution

€ 216 875

PIERIDES FOUNDATION

Cyprus

EU Contribution

€ 77 500

Project information

Grant agreement ID: 727153

Status

Ongoing project

  • Start date

    1 November 2016

  • End date

    31 October 2019

Funded under:

H2020-EU.3.6.3.1.

  • Overall budget:

    € 2 644 025

  • EU contribution

    € 2 370 275

Coordinated by:

TECHNOLOGIKO PANEPISTIMIO KYPROU

Cyprus