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Hyperrealistic Imaging Experience

Hyperrealistic Imaging Experience

Objective

The aim of realistic digital imaging is the creation of high quality imagery, which faithfully represents the physical environment. The ultimate goal is to create images, which are perceptually indistinguishable from a real scene. The RealVision network brings together leading universities, centers focused on industrial development and companies in Multimedia, Optics, Visual Communication, Visual Computing, Computer Graphics and Human Vision research across Europe, with the aim of training a new generation of scientists, technologists, and entrepreneurs that will move Europe into a leading role in innovative hyper-realistic imaging technologies. Current imaging technologies capture only a fraction of visual information that the human eye can see. The colours and dynamic range are inadequate for most real-world scenes and not all depth cues required for natural 3D vision are captured. This limits the realism of the experience and has hampered the introduction of 3D technology. Advancement in imaging technologies makes it possible to circumvent these bottlenecks in visual systems. As a result, new visual signal-processing areas have emerged such as light fields, ultra-high definition, highframe rate and high dynamic range imaging. The novel combinations of those technologies can facilitate a hyper-realistic visual experience. This will without doubt be the future frontier for new imaging systems. However there are several technological barriers that need to be overcome as well as challenges in what are the best solutions perceptually. The goal of this network is to combine expertise from several disciplines as engineering, computer science, physics, vision science and psychology – usually disconnected – and train ESRs to be capable of working with all stages and aspects of visual processing to overcome existing interdisciplinary and intersectorial barriers to efficiently develop truly perceptually better visual imaging systems.
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Coordinator

DANMARKS TEKNISKE UNIVERSITET

Address

Anker Engelundsvej 1 Bygning 101 A
2800 Kgs Lyngby

Denmark

Activity type

Higher or Secondary Education Establishments

EU Contribution

€ 580 163,76

Participants (10)

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BANG & OLUFSEN AS

Denmark

EU Contribution

€ 290 081,88

FORCE TECHNOLOGY

Denmark

EU Contribution

€ 290 081,88

UNIVERSITE DE NANTES

France

EU Contribution

€ 525 751,20

CENTRE NATIONAL DE LA RECHERCHE SCIENTIFIQUE CNRS

France

EU Contribution

€ 262 875,60

DXO-LAB

France

EU Contribution

€ 262 875,60

THE CHANCELLOR MASTERS AND SCHOLARS OF THE UNIVERSITY OF CAMBRIDGE

United Kingdom

EU Contribution

€ 819 863,64

BANGOR UNIVERSITY

United Kingdom

EU Contribution

€ 273 287,88

THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF OXFORD

United Kingdom

EU Contribution

€ 273 287,88

MAX-PLANCK-GESELLSCHAFT ZUR FORDERUNG DER WISSENSCHAFTEN EV

Germany

EU Contribution

€ 249 216,48

FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG E.V.

Germany

EU Contribution

€ 249 216,48

Partners (11)

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ARRI

BARCO NV

BRITISH BROADCASTING CORPORATION

University of California, Berkeley

MCMASTER UNIVERSITY

Phase One

Spectral Edge

Stanford University

ST Microelectronics

TECHNICOLOR R&D FRANCE SNC

Videometer

Project information

Grant agreement ID: 765911

Status

Ongoing project

  • Start date

    1 January 2018

  • End date

    31 December 2021

Funded under:

H2020-EU.1.3.1.

  • Overall budget:

    € 4 076 702,28

  • EU contribution

    € 4 076 702,28

Coordinated by:

DANMARKS TEKNISKE UNIVERSITET

Denmark