Virtually connecting Catholics and Protestants
Virtual reality (VR) was originally designed to make video games more immersive, but the technology has spread out to a range of other industries and sectors. From the workplace to the classroom, VR may soon find a new calling in reducing intergroup conflict. It’s based on the contact hypothesis, which suggests that intergroup contact effectively reduces prejudice between majority and minority group members. The EU-funded contactVIRT project will test this hypothesis using VR technology in Northern Ireland. As Catholics and Protestants have relatively scarce contact with members outside their own group, the project will test if VR-contact promotes trust between the two groups.
Fields of science
Call for proposal
See other projects for this call