Project description
When citizens’ engagement becomes a game
Having citizens participate in the conversation on various issues relevant to their daily life and well-being is an effective way to create substantial and lasting change. The EU-funded Allthings.bioPRO project aims to engage citizens in four sectors: food packaging, fashion and textiles, kids and schools, and jobs and careers. As gamification represents an incentive, the methodology of the project will provide a gamification ecosystem based on a game, a smartphone application and on- and offline communication and engagement activities. These tools will enable citizens to provide direct input into the agenda of the bio-based industry. Eventually, the project will assist in the creation of a Citizens Action Network and assess how it can support a bioeconomy citizen observatory.
Fields of science
Programme(s)
- H2020-EU.3.2. - SOCIETAL CHALLENGES - Food security, sustainable agriculture and forestry, marine, maritime and inland water research, and the bioeconomy Main Programme
- H2020-EU.2.1.4. - INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies – Biotechnology
- H2020-EU.3.2.6. - Bio-based Industries Joint Technology Initiative (BBI-JTI)
Coordinator
Participants (11)
The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.
The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.