Objetivo Today, on-line multi-user games need broadband network transmission and massively parallel, brute force computing servers. The OLGA project will exploit scalability at the level of content, platforms and networks, possibly scaling down the content, network and processing load to the distributive resources available over the end-to-end delivery chain. The technology developed within OLGA can be used for applications that typically use heterogeneous environments.The mission statement for OLGA is thus: to provide a unified framework to develop scalable 3D game content enabling roaming of games on a variety of terminals and networks. The technical key objective needed to fulfil this mission statement is to enable interoperable adaptation and transcoding of 3D gaming content, including complex and structured objects such as virtual characters (humanoids), over heterogeneous networks and cost-constrained devices.To assess the results of the project an on-line, multi-player game will be developed and gradually upgraded during the lifetime of the project. Progressive improvements of its characteristics (game functionality, content richness, 4D content transmission, number of players, user requirements, etc.) and its applicability in varying system conditions (single server, grid computing, distributive network, etc.) will enlarge the search space for the optimal system configuration settings.The validation of the technology will be done in a public on-line environment typical for multi-player games. Although this on-line game has been chosen to validate the technology, the OLGA Framework will be sufficiently generic in order to be applicable for other application domains, such as e-learning and e-health. Users will be able to use (3D) content interactively, anywhere and at anytime. Ámbito científico medical and health scienceshealth scienceshealth care serviceseHealth Programa(s) FP6-IST - Information Society Technologies: thematic priority under the specific programme "Integrating and strengthening the European research area" (2002-2006). Tema(s) IST-2002-2.3.1.8 - Networked audiovisual systems and home platforms Convocatoria de propuestas Data not available Régimen de financiación STREP - Specific Targeted Research Project Coordinador PHILIPS ELECTRONICS NEDERLAND B.V. Aportación de la UE Sin datos Dirección BOSCHDIJK 525 5621 JG EINDHOVEN Países Bajos Ver en el mapa Coste total Sin datos Participantes (6) Ordenar alfabéticamente Ordenar por aportación de la UE Ampliar todo Contraer todo ARCADIA DESIGN S.R.L. Italia Aportación de la UE Sin datos Dirección Z. INDUSTRIALE PREDDA NIEDDA NORD, STRADA N. 17, CAPANNONE 6 07100 SASSARI Ver en el mapa Coste total Sin datos ARRAKIS NV Bélgica Aportación de la UE Sin datos Dirección PANHARINGLAAN 11 8860 DE PANNE Ver en el mapa Coste total Sin datos GROUPE DES ECOLES DES TELECOMMUNICATIONS Francia Aportación de la UE Sin datos Dirección 46, RUE BARRAULT 75634 PARIS 13 Ver en el mapa Coste total Sin datos INTERUNIVERSITAIR MICRO-ELECTRONICA CENTRUM VZW Bélgica Aportación de la UE Sin datos Dirección KAPELDREEF 75 3001 LEUVEN Ver en el mapa Coste total Sin datos TELEFONICA INVESTIGACION Y DESARROLLO SA España Aportación de la UE Sin datos Dirección CALLE EMILIO VARGAS 6 28043 MADRID Ver en el mapa Coste total Sin datos UNIVERSIDAD POLITECNICA DE MADRID España Aportación de la UE Sin datos Dirección AVENIDA RAMIRO DE MAEZTU 7 28040 MADRID Ver en el mapa Coste total Sin datos