Skip to main content

Around an inspiring virtual learning world in eighty days

Project description

Digital libraries and technology-enhanced learning 80DAYS has developed a demonstrator for a compelling game to support learning and teaching geography.

Project Goals

The European research project 80Days is inspired by Jules Verne’s novel “Around the world in eighty days”. The project ran from April 2008 to September 2010 and aimed at developing psycho-pedagogical and technological foundations for successful digital educational games - successful in terms of educational effectiveness as well as financial turnovers.

The focus of psycho-pedagogical research efforts was a scientifically sound framework for a non-invasive assessment of knowledge and learning progress embedded in a game and a subsequent comprehensive adaptation to the learner on micro and macro levels. The micro level refers to subtle educational interventions such as feedback or hinting within specific learning situations. The macro level, on the other hand, refers to an educationally appropriate sequencing and pacing of learning situations tailored to the individual learner.

Final Results

During the project, the consortium made significant progress by elaborating a joint formal model of cognitive assessment of learning progress (on the basis of Competence-based Knowledge Space Theory) on a probabilistic and non-invasive level, the provision of suitable support and interventions, and open interactive adaptive storytelling.

From a technical point of view, an accurate analysis of learning and game design requirements was carried out and the results constituted the starting point for the study on system architectures and software modules that could best fulfill the requirements. Research in the area of open, interactive storytelling achieved a technical realisation of the developed formal model in form of a story engine that implements the psycho-pedagogical model and drives and adapts the game.

Overall, psycho-pedagogical and technical efforts lead to a compelling demonstrator game for teaching geography. Significantly, this demonstrator also represents the substantial steps towards achieving a multi-adaptive system that not only adapts discrete elements of the game towards educational purposes, but also adapts the story to accommodate larger educational objectives.

The demonstrator game teaches geography and follows European curricula. Its target audience is 12 to 14 year old students. In this adventure game a learner takes the role of an Earth kid. The game starts when an UFO lands in the backyard of a student's house and an alien named Feon contacts the player. Feon is an alien scout who has to collect information about Earth. The player assists the alien to explore the planet and to create a report about the Earth and its geographical features. This is accomplished by the player by flying to different destinations on Earth, exploring them, and collecting and acquiring geographical knowledge.

Empirical findings yielded beneficial effect of playing the game, as evident and an overall satisfying usability and user experience. Implications for the future development of the game prototypes and the design of evaluative activities have been drawn. In particular, the theoretical knowledge and practical experience thus gained will contribute to advancing the research area of evaluating usability and user experience in digital educational games.

Call for proposal

FP7-ICT-2007-1
See other projects for this call

Funding Scheme

CP - Collaborative project (generic)

Coordinator

UNIVERSITAET GRAZ
Address
Universitatsplatz 3
8010 Graz
Austria
Activity type
Higher or Secondary Education Establishments
EU contribution
€ 661 593
Administrative Contact
Dietrich Albert (Prof.)

Participants (8)

EIDGENOESSISCHE TECHNISCHE HOCHSCHULE ZUERICH
Switzerland
EU contribution
€ 440 280
Address
Raemistrasse 101
8092 Zuerich
Activity type
Higher or Secondary Education Establishments
Administrative Contact
Lorenz Hurni (Prof.)
ZENTRUM FUER GRAPHISCHE DATENVERARBEITUNG E.V.

Participation ended

Germany
EU contribution
€ 196 399
Address
Rundeturmstrasse 10
64283 Darmstadt
Activity type
Research Organisations
Administrative Contact
Karsten Schmidt (Mr.)
TAKOMAT JOHNE, SCHNATMANN, SCHWARZ GBR

Participation ended

Germany
EU contribution
€ 0
Address
Neptunplatz 6 B
50823 Koeln
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
Administrative Contact
Daniel Schwarz (Mr.)
TECHNISCHE UNIVERSITAT DARMSTADT
Germany
EU contribution
€ 367 430
Address
Karolinenplatz 5
64289 Darmstadt
Activity type
Higher or Secondary Education Establishments
Administrative Contact
Ralf Steinmetz (Prof.)
TAKOMAT GmbH
Germany
EU contribution
€ 495 721
Address
Neptunplatz 6B
50823 Koln
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
Administrative Contact
Guido Doublet (Mr)
THE PROVOST, FELLOWS, FOUNDATION SCHOLARS & THE OTHER MEMBERS OF BOARD, OF THE COLLEGE OF THE HOLY & UNDIVIDED TRINITY OF QUEEN ELIZABETH NEAR DUBLIN
Ireland
EU contribution
€ 379 460
Address
College Green
2 Dublin
Activity type
Higher or Secondary Education Establishments
Administrative Contact
Deirdre Savage (Ms)
TESTALUNA SRL
Italy
EU contribution
€ 376 800
Address
Viale Vittorio Veneto 14
20124 Milano
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
Administrative Contact
Leonardo Montecamozzo (Mr)
UNIVERSITY OF LEICESTER
United Kingdom
EU contribution
€ 346 156
Address
University Road
LE1 7RH Leicester
Activity type
Higher or Secondary Education Establishments
Administrative Contact
Marie Singer (Ms.)