12th International Conference on Computer Supported Education - CSEDU 2020
CSEDU 2020, the International Conference on Computer Supported Education, is a yearly meeting place for presenting and discussing new educational tools and environments, best practices and case studies on innovative technology-based learning strategies, and institutional policies on computer supported education including open and distance education.
2 May 2020 - 4 May 2020
12th International Conference on Computer Supported Education CSEDU
In Cooperation with: ACM SIGITE, SADE, ASEE, SPEE and ATIEF.
Proceedings will be submitted for indexation by: DBLP, Thomson Reuters, EI, SCOPUS, Semantic Scholar, Google Scholar and Microsoft Academic.
IMPORTANT DATES: Regular Paper Submission: December 13, 2019 Authors Notification (regular papers): February 12, 2020 Final Regular Paper Submission and Registration: February 27, 2020
Conference Topics: Area 1: Artificial Intelligence in Education - Adaptive Educational Systems - Intelligent Teacher Dashboards - Intelligent Modelling - Authoring Tools for Intelligent Tutoring Systems - Learning with AI Systems - Agent-Based Learning Environments - Architectures for AI-based Educational Systems - Machine Learning - Big Data for Education - Pedagogical Agents - Natural Language Processing
Area 2: Domain Applications and Case Studies - eLearning Case Studies - Health Sector Applications - Intelligent Learning and Teaching Systems - Pre-K/K-12 Education
Area 3: Information Technologies Supporting Learning - Authoring Tools and Content Development - Virtual and Augmented Learning Environments - Synchronous and Asynchronous Learning - Educational Data Mining - Classroom Management - eLearning Hardware and Software - eLearning Platforms, Portals - Tools for Educational Communication and Collaboration - Intelligent Tutoring Systems - Learning Analytics
Area 4: Learning/Teaching Methodologies and Assessment - Tools to Assess Learning - Instructional Design - Mentoring and Tutoring - Metrics and Performance Measurement - Project Based Learning and Engineering Education - Blended Learning - Faculty Development - Game-Based and Simulation-Based Learning - Higher Order Thinking Skills - Immersive Learning - Flipped Classroom
Area 5: Social Context and Learning Environments - Assessment and Accreditation of Courses and Institutions - Lifelong Learning: Continuing Professional Training and Development - Theoretical Bases of eLearning Environments - Social Computing for Learning and Knowledge Sharing - Computer-Supported Collaborative Learning - Community Building - Vocational Training - Course Design and eLearning Curriculae - Active Learning - Constructivism and Social Constructivism
Area 6: Ubiquitous Learning - Universal Design for Learning - Cloud-Based Learning and Assessment - Distance Education - Mobile Learning (M-Learning) - Virtual Labs and Virtual Classrooms - Massive Open Online Courses
CSEDU CONFERENCE CHAIR: James Uhomoibhi, Ulster University, United Kingdom
CSEDU PROGRAM CO-CHAIRS: H. Lane, University of Illinois, Urbana-Champaign, United States Susan Zvacek, SMZTeaching.com United States