Objective
Games@Large vision is to provide new system architecture for Interactive Multimedia which will enhance existing CE devices such as, Set Top Boxes and other Devices which are lacking both the CPU power and the graphical performance to provide a rich user experience. Games@Large further aims to provide the solutions based on the above architecture in a low-cost fashion, in order to make it attractive for both business and consumers to implement the various solutions. Games@Large will optimise the sharing of CPU power and Storage while using Wi-Fi methods for wireless communication.
Games at Large intends to research, develop and implement a new architecture to provide users with a richer variety of entertainment experience in their entire house, hotel room, cruise ships and Internet Cafe- incorporating unprecedented ubiquitous game-play. Games@Large intends to enable the Games to diversify from dedicated appliances and a single corner of the house, to any place at home such as the TV in the living room, the hand-held device or any other device with a relevant screen, controls and connectivity. The project will also provide the required infrastructure for running games on the hotel's guest room TV or on small screens for people sitting in the Internet Cafe cruse ships, trains or airplanes.
The technological challenges in the Games@Large projects are: Distributed computing and storage, Video/Image/Graphics delivery with very low latency through a wired/wireless home network, Adaptation of PC screen images to TV screen and hand-held devices, Integration of wireless users' game control devices, Translation of user ergonomics to different devices and form factors, Research of new class of Media Extenders for games
Enhancement of STBs to support video games, Development of new methods for QoS linking Consumers' prospective with system measurements and Enhancement of relevant industry standards for time critical multimedia content while maximising Users Experience.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- natural sciences computer and information sciences internet
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering computer hardware computer processors
- engineering and technology electrical engineering, electronic engineering, information engineering information engineering telecommunications radio technology WiFi
- social sciences psychology ergonomics
- natural sciences computer and information sciences software software applications video games
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Data not available
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
49125 PETACH-TIKVA
Israel
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.