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IFIP ICEC 2006

Call for Papers: IFIP International Conference on Entertainment Computing (ICEC 2006)

20 September 2006 - 22 September 2006
 
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              CALL FOR PAPERS
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       The 5th International Conference on
        Entertainment Computing
                 (ICEC 2006)
           http://www.icec2006.org/(opens in new window)
       September 20, 21 & 22 September, 2006
       Microsoft Research, Cambridge, UK

We are pleased to invite you to participate in the prestigious 5th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP).

The conference will be held in Cambridge, England, 20-21-22 September, 2006

Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003, ICEC 2004, ICEC 2005), ICEC 2006 will be an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. Different submission types are invited that present scientific ideas or improvements to existing techniques in the broad multi-disciplinary field of entertainment and edutainment applications.

Important Dates:
Full paper submission due: Friday 31 March, 2006 Short paper, demo: Friday 7 April, 2006 Notification of acceptance: Monday 29 May, 2006 Camera-ready copy due: Monday, 19 June, 2006

Web site: http://www.icec2006.org/(opens in new window)

TOPICS:
Any research addressing entertainment computing is welcome, in particular we suggest (but not limited) the categories listed below:

Interactive Design for Entertainment
Aesthetics, Ontology and Social Reflection Art, Design and Novel Media Augmented, Virtual and Mixed Reality Computer Games and Game Based Interfaces Education, Training, and Edutainment Technologies Entertainment and Healthcare Novel and Evolutionary Platforms / Hardware Devices Social and Human Factors of Entertainment Interactive Digital Storytelling and Interactive Tele-Vision Mobile Entertainment via e.g. Mobile Phones, PDAs etc Narrative Environments and Intelligent Medias New Genres, New Standards Pervasive Entertainment and Game-Playing Robots and Cyber Pets Self Reflecting Entertainment Simulation Applications of Games, and Military Training Sound, Music, Creative Environments


CASE STUDIES:
Case studies are invited from any entertainment and edutainment application,
including:

Authoring
Computer Games
Cultural Heritage
Home Entertainment
Media System Design
Service Robotics
Affective Interaction
Intelligent Environments


Conference proceedings will be published with the Springer.

**** Conference Committee *****
General Conference Chair:
Richard Harper (Microsoft Research, UK)

International Program Committee Chair:
Matthias Rauterberg (TU Eindhoven, The Netherlands)

International Steering Committee:
Marc Cavazza (University of Teesside, UK) Tak Kamae (Tokyo Women's Medical University, Japan) Lizhuang Ma (Shanghai Jiao Tong University, China) Don Marinelli (Carnegie Mellon University, USA) Stéphane Natkin (CNAM, France) Ryohei Nakatsu (Kwansei Gakuin University,Japan) Matthias Rauterberg (TU Eindhoven,The Netherlands) Peter Robinson (University of Cambridge, UK) Andy Sloane (University of Wolverhampton, UK) Bill Swartout (University of Southern California, USA)

Organisation Chair
Marco Combetto (Microsoft Research, UK)

Keywords

Entertainment

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