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Using virtual reality to investigate dynamic tracking and situation awareness in football

Periodic Reporting for period 1 - VRFootballTracking (Using virtual reality to investigate dynamic tracking and situation awareness in football)

Reporting period: 2022-03-01 to 2024-02-29

Figure 3. Percentages of trial time spent looking at the targets, distractors, centroid, screen cent
Figure 5. Descriptive results of football athletes’ and non-athletes’ number (upper panel) and radia
Figure 4. The 3D-2D transforming version of the VR football tool. The lower panel depicts the 3D sce
Figure 1. The theoretical framework for situation awareness and decision making in football
Figure 2. The number of empirical studies published in each group and field within each time period.