Objective
The project will deliver a new generation range of high-quality, state of the art 3D game systems (high-end arcade systems, PC add-ons) with the following characteristics:
- integrated multiple media output: audio, video, colour 3D graphics
- support for multiplayer/multimachine games
- connection to multimedia servers.
Four key elements are to be designed for this:
- Specialised hardware will be developed with advanced rendering capabilities and integrated sound support. It will provide the 3D graphics, interactive, real-time support for the game.
- A light-weight kernel, which will run on top of the specialised hardware to be built. Real-time characteristics and an object-oriented approach are the underlying basis of the kernel, and it will be formally specified using CCITT's SDL92.
- A complete object-oriented shell to provide support for the development and execution of interactive games. The shell will allow for coherence between development and delivery platforms, as well as across the product range. It will also allow to extend the results to other application areas, providing support for virtual reality training, modelling and games.
- The game development environment, which will run on top of the shell. It will make strong use of hypermedia and object-oriented technologies, in order to allow for the easy, quick and modular development of games.
The systems will be built upon a set of advanced technologies developed under previous ESPRIT projects, integrating them into a synergetic, market driven range of products:
- the image rendering chip developed under the SPIRIT project will be used to provide support for 3D graphics
- the video server developed in LYNX, for real-time video display purposes
- the distribution environment from COMANDOS, to provide support for multimachine games.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- engineering and technology materials engineering colors
- natural sciences computer and information sciences software software applications virtual reality
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
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Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
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Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
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Coordinator
28026 Madrid
Spain
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.