Objective
This project seeks to develop our understanding of human activities in information spaces. Specifically we will:
- Create a 'navigational instrument': a tool/method that can help designers of systems that include navigational aspects, to choose appropriate metaphors and navigational aids, and to design tools. This instrument will be a computer-based system similar to e.g. the Cognitive Walkthrough method, only it will be directed at identifying and understanding the particular problem of navigation in information spaces. It will build upon a review of differing approaches to issues of navigation in spaces, drawing upon e.g. architectural design, semiotics, sociology, cognitive science (both traditional and modern), geography (both traditional and modern), linguistics, urban studies and spatiology, narrative approaches and other social forms of navigation.
- Design solutions that implement support of social navigation. We shall study social navigation as it happens in existing information spaces. Isolate what makes it appealing to users and then design solutions that support social navigation from this basis.
The project will achieve these aims by using a wide variety of methods of investigation including ethnographically-based approaches to studying navigation in the real world and experimental studies of users navigating in information spaces. We intend to complement such studies with detailed and wide ranging literature reviews and prototype- and/or Wizard-of-Oz based studies of socially-based interaction.
Our results will have an impact on the design of the navigational aspects of information spaces. The aim is to bring social navigation on the agenda as one possible design solution for how to help users.
The result of our work will be communicated through scientific reports, prototype implementations built, described and used, and through the usage, testing and spread of our navigational instrument (for evaluating design of the navigational aspects of systems) to designers.
The issue of how users can navigate their way through large information spaces is crucial to the ever expanding and interlinking of computer systems. Computer users live in a world of information spaces. One of the most critical activities which users need to undertake is to retrieve information from such spaces and thus the problem of how to help the user to navigate, explore and identify the objects of interest is critical to the success of the system.
We shall investigate a new approach to navigation, based on a personalised and social navigational paradigm. Most information retrieval in the 'real' world is accomplished through communication between people. We trust certain individuals to possess the information we are looking for. In addition, we expect them to be able to express the information so that it becomes personalised to our needs, understanding and abilities. Often the information seeking is done through talking to several persons, comparing the advice given, reformulating the original need for information, and only sometimes turning to other information sources such as books or on-line databases.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- social sciences sociology
- humanities arts architectural design
- medical and health sciences health sciences infectious diseases RNA viruses HIV
- social sciences social geography urban studies
- social sciences psychology cognitive psychology
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
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Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
16428 Kista
Sweden
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.