Objective
Currently available interface technology for human computer interaction (=HCI) often comes with a pre-defined set of interaction modalities. For interactive media art, edutainment and entertainment applications on the other hand, innovative and surprising interaction experiences are becoming increasingly important when the artist aims to capture the audiences' attention and emotion. To construct and design intuitive interactive media art experiences, it is therefore often necessary to develop novel-in-house hardware interfaces that combined with custom-designed software structures propose novel technical as well as metaphorical content.
My research topic compromises the development of innovative human-computer interfaces for interactive art, that range from multi-modal interaction systems, to the use of un-encumbered interfaces and the development of non-verbal communication systems. In the past twelve years I have researched and developed various interactive technologies for interactive art, capturing and translating for example the users' touch, voice, speech, vision and movement data and using them as primary interaction input for my interactive art systems. I plan to further develop multi-sensory media art experiences, and to extend the boundaries of currently available HCI technologies by constructing and developing novel hardware and software technology that benefit and empower novel interactive media art experiences.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
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Keywords
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Project’s keywords as indicated by the project coordinator. Not to be confused with the EuroSciVoc taxonomy (Fields of science)
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
FP6-2002-MOBILITY-12
See other projects for this call
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
IRG - Marie Curie actions-International re-integration grants
Coordinator
LINZ
Austria
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.