SeeingNano has identified audiences with key characteristics, developed novel visualisation tools for these audiences, piloted the tools and launched an online repository where all the material, including the tools can be downloaded for free for use by science educators, museums and science centres.
The SeeingNano tools are designed to improve the understanding of the nanoscale for the following audiences :
(a) Youngsters (aged 12-16);
(b) Non-scientific journalists;
(c) Science teachers;
(d) Adult museum visitors (aged 25 -55);
(e) Retirees.
For these audiences, SeeingNano has developed:
- A mobile device application using augmented reality
- Group activities
o A NanoMemory Game, also available as a mobile device application
o A NanoProfiler
o A NanoOrigami
- A short movie, also known as the ‘Explanimation’.
In the duration of the project, these were tested and launched at five European Science Centres and Museums: Ciencia Viva (Portugal) Domus- Museos Científicos Coruñeses (Spain), Museo Nazionale Scienza e Tecnologia Leonardo da Vinci (Italy), Techmania Science Center o.p.s (Czech Republic) and Ustanova Hiša eksperimentov (Slovenia), thus reaching around 2900 people in these five countries.