Systems for the acquisition of multimodal data from musical performances has been developed using complementary measurement methods such as high quality motion capture systems, RGB sensors, 2D video, multichannel audio, biometric signals, and inertial sensors. The main modalities acquired from the musical performances are the sound, violin and bow motion, human body motion and biometric signals. The system provides Multi-instrument support (Violin, Voice, Viola, Cello, Trumpet, Trombone and Clarinet).
Algorithms for the analysis of audio, motion and physiological signals acquired by the measuring systems were developed. We defined expert movement profiles to improve the students’ motor control for learning and the development of specific skills and analytics of music performance learning. We defined a set of measures to automatically evaluate performance skill and to assess the progress of the students, which are aligned to the human evaluations. We developed two engagement and social applications, the final versions of the TELMI Planner and the TELMI Studio ensure a good user experience to encourage engagement and adoption by students, an online service that permits students and teachers to set up, coordinate and manage studio classes where students are encouraged to share their performance and learn to provide constructive feedback to one another.
The impact of ICT research on pedagogy is expected to increase in the long term. TELMI targeted effort addressed future education needs with broader impact. By producing novel technologies for learning, the project aims at sparking creativity at both professional and amateur level, while stimulating new teaching methodologies. Further societal benefits include new ways of interacting with technologies and media content and new communication systems in and outside of education. In addition, the research outcomes of the project have scientific impacts through a multidisciplinary research agenda at the intersection of pedagogy, motor learning, kinematics, signal processing, computer vision, visualisation and music performance.
As a result of the work and prototypes developed in the project, the constitution of two different spin-off companies are under way, with the potential to create new jobs and thus contributing to the economic ecosystem in the society as a whole.