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Digital Fabrication and Maker Movement in Education: Making Computer-supported Artefacts from Scratch

Objective

Digital technology has radically changed the way people work in industry, finance, services, media and commerce and has urged necessary corresponding changes in educational systems. However there is a lack of progress in the education arena. Hence, recent studies show that high percentages of college graduates can't find work, the dropout rate is high and new generations are moving back into their parents homes after school or college. Nevertheless, the digital trend indicates that today's grade-school children will end up at jobs that haven't been invented yet.

Nowadays, several studies assure that digital fabrication and making technologies, if coupled with proper learning methodologies such as Constructivism can provide learning experiences that promote young people’s creativity, critical thinking, teamwork, and problem solving skills, which are essential and necessary in the workplace of the 21st century. However, as early as 2008 a OECD report remarked that “technology is everywhere, except in schools”. In addition to this, most uses of technologies in education and training today do not support 21st-century learning skills. In many cases, new technologies are simply reinforcing old ways of training and learning in current school settings and very often they are introduced according to a narrow perception as being suitable only for talented youth or only for Science-, Maths- or Engineering-oriented majors. Current developments call for a move from this elitism to the recognition that fluency with making technologies represents knowledge and skills valuable for
every citizen.

The eCraft2Learn project will research, design, pilot and validate an ecosystem based on digital fabrication and making technologies for creating computer-supported artefacts. The project aims at reinforcing personalised learning and teaching in science, technology, engineering, arts and math (STEAM) education and to assist the development of 21st century skills that promote inclusion and employability for youth in the EU. The eCraft2Learn ecosystem will support both formal and informal learning by providing the appropriate digital fabrication, making technologies, and programming tools. It will also incorporate mechanisms for personalised and adaptive learning.

Call for proposal

H2020-ICT-2016-1
See other projects for this call

Funding Scheme

RIA - Research and Innovation action

Coordinator

ITA-SUOMEN YLIOPISTO
Address
Yliopistonranta 1 E
70211 Kuopio
Finland
Activity type
Higher or Secondary Education Establishments
EU contribution
€ 356 246,75

Participants (12)

EUROPAIKO ERGASTIRIO EKPAIDEFTIKIS TECHNOLOGIAS
Greece
EU contribution
€ 203 500
Address
Agios Ioannis 1
23100 Sparta
Activity type
Other
MAELARDALENS HOEGSKOLA
Sweden
EU contribution
€ 234 202,50
Address
Hogskoleplan 1
721 23 Vasteras
Activity type
Higher or Secondary Education Establishments
ZENTRUM FUR SOZIALE INNOVATION GMBH
Austria
EU contribution
€ 228 125
Address
Linke Wienzeile 246
1150 Wien
Activity type
Research Organisations
THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF OXFORD
United Kingdom
EU contribution
€ 215 158,75
Address
Wellington Square University Offices
OX1 2JD Oxford
Activity type
Higher or Secondary Education Establishments
SYNYO GmbH
Austria
EU contribution
€ 162 125
Address
Otto-bauer-gasse 5/14
1060 Wien
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
UNIVERSITY OF DUNDEE

Participation ended

United Kingdom
EU contribution
€ 28 738,12
Address
Nethergate
DD1 4HN Dundee
Activity type
Higher or Secondary Education Establishments
UNIVERSITA DEGLI STUDI DI PADOVA
Italy
EU contribution
€ 121 812,50
Address
Via 8 Febbraio 2
35122 Padova
Activity type
Higher or Secondary Education Establishments
TECHNOPOLIS GKAZI ANONIMI ETAIREIA OTA PROSTASIAS KAI ANADEIXIS VIOMICHANIKOU ARCHAIOLOGIKOU PARKOU ATHINON
Greece
EU contribution
€ 51 250
Address
Odos Peireos 100
11854 Athina
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
EVOTHINGS LABS AB
Sweden
EU contribution
€ 56 250
Address
Sankt Eriksgatan 66 2 Tr
113 20 Stockholm
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
ARDUINO AB
Sweden
EU contribution
€ 54 050
Address
Anckargripsgatan 3
211 19 Malmo
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
ULTIMAKER GB LTD
United Kingdom
EU contribution
€ 56 250
Address
Unit 20 Chorley Central Business Park, Stump Lane,
PR6 0BL Preston
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
LINNEUNIVERSITETET
Sweden
EU contribution
€ 175 539,38
Address
Linnaeus University
35195 Vaxjo
Activity type
Higher or Secondary Education Establishments