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Urban Gamification for City Reappropriations

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Digital Playful Tourism: Meaning-making between Place Promotion and Gamification

Author(s): Elsa Soro Mattia Thibault
Published in: Lexia, Issue 33-34, 2020, Page(s) 187-210, ISSN 1720-5298

Guerrilla Memory: Street Art and Play Engraving the Memory of Martyrs in Urban Spaces

Author(s): Mattia Thibault Antonio Opromolla
Published in: Lexia, Issue 31-32, 2019, Page(s) 457-482, ISSN 1720-5298
DOI: 10.4399/978882552784121

Understanding urban gamification - playful meaning-making in real and digital city spaces

Author(s): Mattia Thibault
Published in: International Journal of Arts and Technology, Issue 12/1, 2020, Page(s) 3, ISSN 1754-8853
DOI: 10.1504/ijart.2020.107700

Transurbanism - Smart Cities for Transhumans

Author(s): Mattia Thibault, Oğuz 'Oz' Buruk, Seda Suman Buruk, Juho Hamari
Published in: Proceedings of the 2020 ACM Designing Interactive Systems Conference, 2020, Page(s) 1915-1928
DOI: 10.1145/3357236.3395523

Punk Gamification

Author(s): Mattia Thibault
Published in: GamiFIN2019 - Proceedings of the 3rd International GamiFIN Conference, 2019, Page(s) 58-69

Children in 2077: Designing Children's Technologies in the Age of Transhumanism

Author(s): Oğuz 'Oz' Buruk, Oğuzhan Özcan, Gökçe Elif Baykal, Tilbe Göksun, Selçuk Acar, Güler Akduman, Mehmet Aydın Baytaş, Ceylan Beşevli, Joe Best, Aykut Coşkun, Hüseyin Uğur Genç, A. Baki Kocaballi, Samuli Laato, Cássia Mota, Konstantinos Papangelis, Marigo Raftopoulos, Richard Ramchurn, Juan Sádaba, Mattia Thibault, Annika Wolff, Mert Yildiz
Published in: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020, Page(s) 1-14
DOI: 10.1145/3334480.3381821

ReClaim - Critical Design and Punk Gamification in the Urban Environment

Author(s): Mattia Thibault
Published in: Proceedings of the 4TH GAMIFICATION & SERIOUS GAME SYMPOSIUM, 2019, Page(s) 101-103

Re-interpreting Cities with Play, Urban Semiotics and Gamification

Author(s): Mattia Thibault
Published in: Interactivity, Game Creation, Design, Learning, and Innovation, ArtsIT 2018, DLI 2018, 2019, Page(s) 276-285

ROOK –Urban Play and Data Visualization”

Author(s): Mattia Thibault Artur Vasconcelos Cordeiro Martijn de Waal
Published in: Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020, Page(s) 1-4

Towards a Typology of Urban Gamification

Author(s): Mattia Thibault
Published in: Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
DOI: 10.24251/hicss.2019.179

Critical Playable Cities

Author(s): Lobna Hassan, Mattia Thibault
Published in: Making Smart Cities More Playable - Exploring Playable Cities, 2020, Page(s) 71-85
DOI: 10.1007/978-981-13-9765-3_4

VRBAN - Strategies of Representation and Degrees of Freedom in Virtual Cities

Author(s): Mattia Thibault Mila Bujić
Published in: Meaning-Making in Extended Reality, Issue Saggi di Lexia 40, 2020, Page(s) 207-238

Cocreation and participation for designing sustainable playable cities

Author(s): Gabriele Ferri Mattia Thibault Judith Veenkamp
Published in: Owens Games and Play in the Creative, Smart and Ecological City, 2020, Page(s) 209-232