European Commission logo
English English
CORDIS - EU research results

Justinmind XR: The First Code-Free Rapid Prototyping Platform for eXtended Reality (VR/AR/MR) and Spatial Computing

Periodic Reporting for period 2 - JUSTINMIND-XR (Justinmind XR: The First Code-Free Rapid Prototyping Platform for eXtended Reality (VR/AR/MR) and Spatial Computing)

Reporting period: 2020-08-01 to 2021-10-31

We don’t live and operate in a 2D world, like on a flat-screen. We are 3D beings, and we carry out activities every day in 3D. We think about concepts in 3D. That’s why, at Justinmind, we intend to step up to the plate and pioneer the first Spatial Computing Software Applications design platform.
It’s our mission to overcome outdated conventions like point and click interfaces. Instead, we want to deliver a more natural and intuitive way to design and create experiences in immersive 3D environments. Yes, we’re talking about eXtended Reality (XR) environments, including Virtual, Augmented and Mixed Reality (VR, AR, MR).
Our multi-faceted, cutting-edge approach has the goal of improving many sectors of the economy. It should help speed up the development of EdTech applications for the classroom. In turn, it would also have profound benefits for the healthcare sector, speeding up the development of eHealth apps and Assistive technologies, XR applications for the treatment of mental health disorders, and AR/VR applications for surgery, to mention a few.
In addition to these advances in healthcare and education, our goal is to accelerate the development of Human-Robot Interaction Interfaces, industry 4.0 manufacturing technologies, Cyber-Physical Systems, Real-Time collaboration platforms, Aerospace simulators, XR Data visualization, e-Government and many more applications of the future.
We have proved our approach based on WebXR (XR inside the browser). So we can quickly design and check prototypes in 3D scenes with any XR headset because more and more devices currently support XR inside the browser through the WebXR device API developed by the World Wide Web Consortium.
We did the final testing and the packaging of the product, creating the installers and the product can be downloaded from our website, achieving the final and most important Milestone in the project:

• Product page:
• Product launch post:
• Tutorial in this section in the current document:
• VR and AR prototyping in Justinmind (video):

We keep our approach to democratizing application design because we support high-end devices like Magic Leap One and very cheap headsets based on mobile AR/VR.
Our approach is completely XR, including VR, AR and MR in an integration convergence that makes a very simple start for newcomers. But also provides a powerful tool for seasoned developers with long experience in XR, shortening design to production cycle times and accelerating time to delivery.
Justinmind strives to make even the most advanced technology easy to use. That’s our motto, “Powerful yet very easy-to-use” or as our slogan mentions, “We keep the prototyping simple. Your design can be as complex as it needs to be”. And we have been beyond the current solutions, more focused on developers and coding, to create the first platform to design, validate and test software applications in the space of XR without writing a single line of code. Including applications that can focus on Virtual and Augmented reality but with elements (screens) on Web/Mobile, what we call “multichannel applications”.
This approach opens the participation to anyone with clear benefits for society. It’s good to remember how things happen: usually, developers or scientists have not envisioned the best software, but by users with no coding skills yet with high expertise in their domains. To solve a problem/pain that they knew well because they are suffering. We have built the most advanced Rapid Prototyping platform for XR but at the same time the most open tool to everyone. That’s why Justinmind XR is completely code-free.
Justinmind XR (Justinmind v10) will be a Rapid Prototyping Platform for any kind of application incl
Justinmind XR support multiple headsets. In the picture, there’s a list of supported devices: (1) Oc
Interact in AR with the prototype.
Justinmind XR will be useful to design XR applications in multiple industries easily: Healthcare, Me
After configuring the XR settings, Justinmind XR will launch a browser where the user will configure
Experience your digital prototypes inside Virtual Reality using your 3D models or in the real world
Justinmind XR will be useful to easily design XR applications in multiples industries: Healthcare an
Audio and Video are supported inside the VR experience.
Nothing has to be installed, and only the web browser of the device is needed.
Cross-Device approach, no need to install any application, because Justinmind XR will use the WebXR-
Real-time collaboration for XR application design. Teamwork features allowing the creation of shared
Justinmind XR is a Rapid Prototyping Platform for any application, including VR and AR apps and is v