Objective
The project will contribute to cultural development of the EC by ensuring its museums are exploiting the potential of information technologies to improve access and visualisation of artefacts in collections. Eight museums have a requirement to provide access to cultural content using the World Wide Web, enabling the user to explore costume and textile artefacts by a variety of themes. 136 objects will be captured in digital format, 80 in 2D, & 56 in 3D. These images will be combined with interpretative information, held in a database. A prototype interface will be developed relying on visual keys to lower language barriers, which will enable the user to access the cultural information in a new and entertaining way. The interface will use a novel combination of existing technologies, which will further developed. It will be tested by a variety of targeted social/cultural groups. Emphasis on visual interactivity lowering language barriers will encourage wider European participation.
Objectives:
1. To develop a prototype interface for accessing cultural content, using a real life application, comprising 136 costume & textile items from 8 museums;
2. To provide access to those who find it difficult to visit museums due to social exclusion, disability and geographic remoteness;
3. To support teachers by raising the design and communication standards in educational web sites for museums;
4. To enable people to explore selected items and use them as a source of inspiration for their own work;
5. To increase safe and secure access to objects which are often too fragile to display for long periods;
6. To show how geographically separate collections can be brought together to create a rich resource for lifelong learning, which is structured yet, personal in theme;
7. To improve access to multi-cultural content by using visual navigation tools to break down barriers and reduce information exclusion;
8. To disseminate the experience and knowledge gained from the trial, to other organisations across Europe.
Work description:
This project aims to contribute to the exploitation, by museums, of information communication technologies to improve access to, and visualisation of, artefacts and collections. The trial involves a 10-member consortium consisting of a co-ordinator, 8 users and one supplier. They have a specific, real life requirement for an online interface to provide access to cultural content comprising objects from their collections, both on display and in store. A prototype interface will be developed for access using the internet World Wide Web, relying on iconisation and visual keys to lower language barriers, it will enable the user to explore costume and textile artefacts by four major themes. A sample of 136 objects, selected by museum staff, will be captured in digital format, 80 in 2D, & 56 in 3D. The digital images will be combined with interpretative information, held in a database. A navigation tool will be provided to enable the user to access the cultural information in a new and entertaining way. A novel combination of existing technologies will be used and they will be further developed, to realise the users' needs. The prototype interface will be tested by the users and targeted social/cultural groups, with a variety of user profiles (sex, age, social background etc) to ensure that it is fit for purpose. The emphasis on visual interactivity to lower language barriers will encourage wider European participation.
Milestones:
- 136 objects and 31 vistas prepared, researched and digitised, to the stated quality level;
- A prototype interface ready for user testing, meeting the user requirements and ready to be tested by typical user groups;
- Successful transfer of the technology to others in the cultural sector throughout Europe;
- Create a demand for the application and services throughout Europe;
- Production of the final evaluation report. All objectives will have been met and lessons learned.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- social sciences educational sciences didactics
- social sciences media and communications graphic design
- social sciences sociology social issues social inequalities
- engineering and technology materials engineering textiles
- natural sciences computer and information sciences internet world wide web
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Programme(s)
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Multi-annual funding programmes that define the EU’s priorities for research and innovation.
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Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
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Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
B60 4AN BROMSGROVE
United Kingdom
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.