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Whole-Body Interaction Learning for Dance Education

Objective

Whole-Body Interaction Learning for Dance Education

WhoLoDance is aiming at both researching and innovating contemporary learning theories of embodied cognition and dance education, building on advances on neuroscience, pedagogical and learning theories, educational psychology together with new technologies in artificial intelligence and knowledge management.

Dance is a diverse and heterogeneous practice and WhoLoDance will develop a protocol for the creation and/or selection of dance sequences drawn from different dance styles and appropriate for different teaching and learning modalities that can provide the base content for the capture, cataloguing and analysis of dance movement for the creation of different interactive and immersive learning tools.

WhoLoDance will support learning the essential components of dance, enhancing movement skills, and creating solutions for supporting the composition, re-use, and distribution of interactive educational content and services, with assessment and feedback functionalities making use of immersive real-time tools to learn dance choreographies.
WhoLoDance will explore smart learning environments for providing dance students with adaptive and personalised learning and assessment, through multi-modal/multi-sensory interaction technologies and advanced immersive real-time training interfaces.

WhoLoDance will create and deliver the proof-of-concept of a motion capture repository of dance motions built in a method allowing interpolations, extrapolations and synthesis through similarity search to enable new and powerful dance teaching paradigms.

Finally WhoLoDance aim is to create a digital environment that will provide dance educators and students, as well as creators (choreographers) the opportunity for capacity building and networking, bringing together practitioners from different physical spaces, and will allow them to communicate chorographical ideas and movement concepts online and work collaboratively.

Fields of science (EuroSciVoc)

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Programme(s)

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Topic(s)

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Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

RIA - Research and Innovation action

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

(opens in new window) H2020-ICT-2015

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Coordinator

LYNKEUS
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 362 875,00
Address
LIVENZA 6
00198 Rome
Italy

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SME

The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.

Yes
Region
Centro (IT) Lazio Roma
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
Links
Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 362 875,00

Participants (9)

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