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Call for Proposals: "Create, Play and Learn"

Microsoft Research Cambridge (MSRC) is pleased to announce the "Create, Play and Learn" Call for Proposals (CFP) to solicit, support and generate new ideas and technology applications with leading researchers in partnership with MSRC.

MSRC invites grant proposals from researchers at universities and research centres on new forms and applications of computing, who share its desire to completely re-think the relationship between computing, fun, play, creativity and learning. A goal of each project is to challenge existing assumptions about computing in the social, cultural and creative context, through a defined research project that can advance the state-of-the-art. The output should be a prototype that can demonstrate the concept,,application and feasibility of researched principles and ideas. Projects, which should typically be one year in duration, will be in a close cooperation with the External Research Office (ERO) at MSRC, and ideally other MSRC research groups. It is the intention of the ERO to promote and utilize the project results. Microsoft Research anticipates awarding 5-10 proposals of 10,000 to 80,000 Euros each running for the period March 2005 March 2006. Proposals must be submitted at the latest by 6pm on 30th November(GMT). Further information on the areas of interest, criteria and rules as well as the submission and selection process can be found on the following website If you have questions, please contact Email: camsc@microsoft.comFounded in 1991, Microsoft Research is dedicated to conducting both basic and applied research in computer science and software engineering. Its goal is to develop new technologies that simplify and enhance the user's computing experience, reduce the cost of writing and maintaining software, and facilitate the creation of new types of software. Microsoft Research employs more than 700 people, focusing on more than 55 areas of computing. Researchers in five labs on three continents collaborate with leading academic, government and industry researchers to simplify and enhance technology in such areas as speech recognition, user-interface research, programming tools and methodologies, operating systems and networking, graphics, natural language processing, and mathematical sciences. More information can be found at