Some of the progress made so far beyond the state-of-the-art results in the literature, as part of the current ERC project, can be summarized as follows:
My FOCS’24 paper with co-authors provided the first polynomial time improvements for (Δ+1)-edge coloring in over 40 years (concurrently to Assadi's SODA'25 result).
In my STOC'23 paper with Le, where we designed a unified framework for constructing light spanners that is applicable to a variety of graph classes and to all stretch regimes, we had to go significantly beyond the state-of-the art.
The main highlight of my SODA’24 paper was to resolve in the affirmative the aforementioned SPR problem, which was open for two decades. We answered this question affirmatively in any minor-free graph, yet the question was open even in planar graphs. Our main insight was that shortcut partition, a new type of graph partition into low-diameter clusters that we developed in our FOCS’23 paper for planar metrics, and which is much more relaxed than similar previous types of graph partitions, is strong enough to resolve the SPR problem. To resolve the SPR problem in minor-free graphs we had to then extend our FOCS’23 construction of shortcut partition from planar metrics to minor-free metrics; breaking the “planarity barrier” was a major technical challenge, and we did so by devising a modified cop decomposition construction, first introduced in the context of the cops-and-robbers game by Andreae in 1986.
In my aforementioned SODA’25 paper with Bukov and Zhang, we presented two dynamic ((1+ ε)f)-approximation algorithms for maintaining a set cover: a deterministic one with amortized update time O(f log f poly(1/ε)) and a randomized one with amortized update time O(f log* f poly(1/ε)); the previous best time bounds were O(f log n poly(1/ε)) and O(f^2 poly(1/ε)), which coincide at f = log n. We first broke this time barrier using a deterministic algorithm, by refining techniques in previous work. Then we employed this deterministic algorithm recursively, by a new technique, which ultimately led to reducing the log f factor to a factor of log* f. We are not aware of any nontrivial graph problem for which the state-of-the-art dynamic algorithm admits a ``log-star’’ slack from optimality.
Looking forward, we anticipate progress in all fields described in the proposal: dynamic graph algorithms, static graph algorithms, and distributed computing.
We will continue to develop both randomized and deterministic algorithms and constructions as well as strive toward a better understanding of the gaps between randomized and deterministic solutions. We will continue working on fast edge coloring dynamic and static algorithms, on efficient constructions of graph spanners and related structures, and on fast matching and set cover algorithms for the dynamic and static settings.