When a fly lands on your right hand, it is natural to swipe it off with your left. This behavior is so commonplace, and feels so effortless, that we hardly give it a second thought. However, this “simple” behavior (tactile localization) is actually an incredibly complicated problem the brain must solve on a daily basis. The body’s posture changes from moment-to-moment. The fly may can be at the same location on the skin but radically different locations in the three-dimensional space around you. Knowledge of body posture (proprioception) is needed to solve this problem, yet the brain initially processes proprioceptive and tactile signals independently. Furthermore, the relationship between these signals and the physical body is ambiguous. Despite this, the brain can somehow accurately pinpoint the fly in three-dimensional space and reach towards it.
Over a century of research has made progress at a conceptual understanding of the process, highlighting the importance of stored body representations and spatial coordinate systems. Yet we still lack a formal theory of somatosensory space, a crucial step in the scientific process. Understanding tactile localization on a computational level is important for making concrete progress on societal issues, such as designing prosthetics that can be embodied. SOMATOGPS introduces the first neurocomputational framework aimed at solving this mystery.
My novel approach leverages an analogy with computations used by manmade positioning technology in order to gain insight into potential solutions. Global Positioning Systems (GPS) ingeniously turn localization into a problem of geometry, pinpointing an object on Earth by calculating its distance from multiple satellites. I propose that the brain uses a somatosensory version of GPS—a Body Positioning System (BPS)—that reduces localization to its geometry. By keeping track of the distances between each body part and their distances from the fly, the brain could compute a reach to it. The main aim of SOMATOGPS is to characterize how the BPS is implemented by neural computations. I will develop novel behavioral and neuroimaging paradigms to measure localization in three dimensions, model the underlying geometric computations, and manipulate the geometry of the body in order to perturb these neural computations. This innovative proposal provides the first computational model of tactile localization, representing a new state-of-the-art in our understanding of somatosensory space.