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Supporting interactive multimedia on-line services

Objectif

The objective of the proposed WG is thus to acquire a better understanding of the actual problems and limitations of the current technologies and methodologies which prevent an easy and cost effective development of multimedia interactive applications and to contribute to their solution. The long term aim is to contribute to the development of multimedia interactive application frameworks within which tools, techniques, and methodologies can be efficiently integrated. To achieve this objective the WG will coordinate the research activities of the partners in the following areas: (i) database technology evolution, (ii) on-line services interoperability, (iii) design methods and tools, (iv) tools integration and adaptation.

A close and profitable co-operation between the partners will be achived through the exchange of information and personnel, short visits, as well as the organization of well defined thematic workshops. The partners have been chosen so as to guarantee a balanced presence of academics and industrial representatives as well as the complementarity of skills and experiences.

Industrial and commercial exploitation of interactive multimedia on-line services is fast becoming a reality. However, further research should help to overcome current obstacles to the efficient and cost-effective development of large scale applications and should also provide new industrial opportunities. The WG aims at providing a tangible contribution by addressing the above four key research areas in the digital libraries field.

At the present and at least for the near future certain multimedia information services will still be distributed on physical media. However, centralized services accessed over a network are now gaining rapidly in popularity and diffusion. Such services have certain clear advantages. They are available on demand, offer an indefinitely large subject domain, and are continuously updated. They also enable users to access transaction-services and products can be viewed, evaluated, and purchased immediately.

Technologies for storing, organizing, searching, and presenting multimedia data for use in multimedia applications, as well as design methodologies for the easy and cost-effective development of multimedia applications are still in their infancy. Furthermore, at the moment, these technologies are far from being integrated and standardised. This lack of integration and standardisation has a number of negative implications. First of all, the development of the different components of a multimedia interactive on-line service means that it is necessary to use packages, devices and tools that do not have simple common interfaces; the burden of putting the various constituents together is thus left completely to the application programmer, who must explicitly configure the different modules and implement their common interaction and communication features. Secondly, both the resulting product and the individual components have a very low degree of portability and reuse. Thirdly, different but semantically interrelated on-line services have a low degree of interoperability, i.e. it is difficult for them to be easily integrated in a common environment. Finally, very often the attention and efforts of application developers and producers tend to focus on "low level" problems, rather than on addressing the new requirements and the problems of usability that on-line interactive multimedia may induce in end users of electronic services.

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Coordinateur

NATIONAL RESEARCH COUNCIL OF ITALY
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Adresse
Via G. Moruzzi 1
56124 PISA
Italie

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