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3D-games for TUNing and lEarnINg about hearing aids

Deliverables

Requirements analysis and current and future scenarios of digital games for hearing

This deliverable outlines the results of requirements analysis and describes current and future scenarios of digital games designed for the use in understanding hearing aid devices.

Communication and Dissemination Report: Mid-term

This deliverable summarises the activities in communication and dissemination of the project outcomes at the mid-point of the project

Application documentation

Application-producing partners will provide publicly accessible documentation (including commented source-code, where appropriate) for relevant parts of their applications i.e. those which integrate directly with the Toolkit. This will provide a range of documentation types

Communication and dissemination strategy

This deliverable presents the strategy for the communication and dissemination channels and target audiences for the 3D-Tune-In outcomes.

Communication and Dissemination Report: Final

This deliverable summarises the activities in communication and dissemination of the project outcomes at the end of the project

Kick Off Meeting, London, UK

This deliverable is a short description of the kick-off meeting in London including a summary of outcomes.

ORDP - Third Open Access Research Data Release

This deliverable will include the third set of actions and releases for the Open Access Research Data pilot

ORDP - First Open Access Research Data Release

This deliverable will include the first set of actions and releases for the Open Access Research Data pilot

ORDP - Second Open Access Research Data Release

This deliverable will include the second set of actions and releases for the Open Access Research Data pilot

ORDP - Data Management Plan

This deliverable will include the plan of the set of actions and data releases for the Open Access Research Data pilot

Project Presentation

Web site, brochures, and regular newsletters and a series of videos; initial web site M6, updates periodically and at the end of the project on M36. At the end of the project the long term preservation of the project presentation is technically ensured for five years.

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Publications

Knowledge translation mechanisms in open innovation: the role of design in R&D projects

Author(s): Luca Simeone, Giustina Secundo, Giovanni Schiuma
Published in: Journal of Knowledge Management, Issue 21/6, 2017, Page(s) 1406-1429, ISSN 1367-3270
DOI: 10.1108/JKM-10-2016-0432

3D Games for Tuning and Learning About Hearing Aids

Author(s): Richard Eastgate, Lorenzo Picinali, Harshada Patel, Mirabelle DʼCruz
Published in: The Hearing Journal, Issue 69/4, 2016, Page(s) 30, ISSN 0745-7472
DOI: 10.1097/01.HJ.0000481810.74569.d8

User Involvement in Design and Application of Virtual Reality Gamification to Facilitate the Use of Hearing Aids

Author(s): Harshada Patel, Sue Cobb, Madeline Hallewell, Mirabelle D'Cruz, Richard Eastgate, Lorenzo Picinali, Stefano Tamascelli
Published in: 2016 International Conference on Interactive Technologies and Games (ITAG), 2016, Page(s) 77-81
DOI: 10.1109/iTAG.2016.19

An open-source audio renderer for 3D audio with hearing loss and hearing aid simulations

Author(s): Cuevas-Rodriguez, Maria; Gonzalez-Toledo, Daniel; de La Rubia-Cuestas, Ernesto; Garre, Carlos; Molina-Tanco, Luis; Reyes-Lecuona, Arcadio; Poirier-Quinot, David, and Picinali, Lorenzo
Published in: AES 142nd Convention, Berlin, Germany, 2017 May 20–23, Issue Paper Number:9774, 2017, Page(s) n/a

Comparative Perceptual Evaluation between Different Methods for Implementing Reverberation in a Binaural Context

Author(s): Picinali, Lorenzo; Wallin, Alexander; Levtov, Yuli; Poirier-Quinot, David
Published in: AES 142nd Convention, Berlin, Germany, 2017 May 20–23, Issue Paper Number:9742, 2017, Page(s) n/a

3D Tune-In: The Use of 3D Sound and Gamification to Aid Better Adoption of Hearing Aid Technologies

Author(s): Levtov, Yuli; Picinali, Lorenzo; D'Cruz, Mirabelle; Simeone, Luca
Published in: Proceedings of the 140th Audio Engineering Society Convention, Issue eBrief:268, 2016, Page(s) n/a

3D-Tune-In: 3D sound, visuals and gamification to facilitate the use of hearing aids

Author(s): Lorenzo Picinali, Mirabelle D’Cruz, Luca Simeone
Published in: Proceedings of the EuroVR2015 Conference, Issue 15-16 October 2015, 2015, Page(s) n/a