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CORDIS - Resultados de investigaciones de la UE
CORDIS

3D-games for TUNing and lEarnINg about hearing aids

Resultado final

Requirements analysis and current and future scenarios of digital games for hearing

This deliverable outlines the results of requirements analysis and describes current and future scenarios of digital games designed for the use in understanding hearing aid devices

Communication and Dissemination Report: Mid-term

This deliverable summarises the activities in communication and dissemination of the project outcomes at the midpoint of the project

Application documentation

Applicationproducing partners will provide publicly accessible documentation including commented sourcecode where appropriate for relevant parts of their applications ie those which integrate directly with the Toolkit This will provide a range of documentation types

Communication and dissemination strategy

This deliverable presents the strategy for the communication and dissemination channels and target audiences for the 3DTuneIn outcomes

Communication and Dissemination Report: Final

This deliverable summarises the activities in communication and dissemination of the project outcomes at the end of the project

Kick Off Meeting, London, UK

This deliverable is a short description of the kickoff meeting in London including a summary of outcomes

ORDP - Third Open Access Research Data Release

This deliverable will include the third set of actions and releases for the Open Access Research Data pilot

ORDP - First Open Access Research Data Release

This deliverable will include the first set of actions and releases for the Open Access Research Data pilot

ORDP - Second Open Access Research Data Release

This deliverable will include the second set of actions and releases for the Open Access Research Data pilot

ORDP - Data Management Plan

This deliverable will include the plan of the set of actions and data releases for the Open Access Research Data pilot

Project Presentation

Web site brochures and regular newsletters and a series of videos initial web site M6 updates periodically and at the end of the project on M36 At the end of the project the long term preservation of the project presentation is technically ensured for five years

Publicaciones

Knowledge translation mechanisms in open innovation: the role of design in R&D projects

Autores: Luca Simeone, Giustina Secundo, Giovanni Schiuma
Publicado en: Journal of Knowledge Management, Edición 21/6, 2017, Página(s) 1406-1429, ISSN 1367-3270
Editor: Emerald Group Publishing Ltd.
DOI: 10.1108/JKM-10-2016-0432

3D Games for Tuning and Learning About Hearing Aids

Autores: Richard Eastgate, Lorenzo Picinali, Harshada Patel, Mirabelle DʼCruz
Publicado en: The Hearing Journal, Edición 69/4, 2016, Página(s) 30, ISSN 0745-7472
Editor: Lippincott Williams & Wilkins Ltd.
DOI: 10.1097/01.HJ.0000481810.74569.d8

User Involvement in Design and Application of Virtual Reality Gamification to Facilitate the Use of Hearing Aids

Autores: Harshada Patel, Sue Cobb, Madeline Hallewell, Mirabelle D'Cruz, Richard Eastgate, Lorenzo Picinali, Stefano Tamascelli
Publicado en: 2016 International Conference on Interactive Technologies and Games (ITAG), 2016, Página(s) 77-81, ISBN 978-1-5090-3738-4
Editor: IEEE
DOI: 10.1109/iTAG.2016.19

An open-source audio renderer for 3D audio with hearing loss and hearing aid simulations

Autores: Cuevas-Rodriguez, Maria; Gonzalez-Toledo, Daniel; de La Rubia-Cuestas, Ernesto; Garre, Carlos; Molina-Tanco, Luis; Reyes-Lecuona, Arcadio; Poirier-Quinot, David, and Picinali, Lorenzo
Publicado en: AES 142nd Convention, Berlin, Germany, 2017 May 20–23, Edición Paper Number:9774, 2017, Página(s) n/a
Editor: Audio Engineering Society

Comparative Perceptual Evaluation between Different Methods for Implementing Reverberation in a Binaural Context

Autores: Picinali, Lorenzo; Wallin, Alexander; Levtov, Yuli; Poirier-Quinot, David
Publicado en: AES 142nd Convention, Berlin, Germany, 2017 May 20–23, Edición Paper Number:9742, 2017, Página(s) n/a
Editor: Audio Engineering Society

3D Tune-In: The Use of 3D Sound and Gamification to Aid Better Adoption of Hearing Aid Technologies

Autores: Levtov, Yuli; Picinali, Lorenzo; D'Cruz, Mirabelle; Simeone, Luca
Publicado en: Proceedings of the 140th Audio Engineering Society Convention, Edición eBrief:268, 2016, Página(s) n/a
Editor: Audio Engineering Society

3D-Tune-In: 3D sound, visuals and gamification to facilitate the use of hearing aids

Autores: Lorenzo Picinali, Mirabelle D’Cruz, Luca Simeone
Publicado en: Proceedings of the EuroVR2015 Conference, Edición 15-16 October 2015, 2015, Página(s) n/a
Editor: EuroVR

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