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Content archived on 2024-04-19

Real-Time and Parallel System for the Simulation of Virtual Humans

Objective

A combination of implementing computationally intensive tasks on parallel hardware with using existing graphic workstations for image rendering will make possible the real-time generation of animation sequences. This will in turn open up new interaction mechanisms for designing motion sequences of synthetic humans.

The principal goal of the system will be the simulation of all situations involving human beings.

Potential applications for this approach are in the design and development of:

airports
subway stations
production lines
aircraft cockpits
audiovisual productions.

The planned system will include modules for human modelling, motion control of the human body and deformations, interaction of the virtual human with a 3-D scene, object grasping, walking, facial animation, and behavioural motion control.

Fields of science (EuroSciVoc)

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Programme(s)

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Topic(s)

Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

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Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

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Coordinator

RTL PRODUCTIONS
EU contribution
No data
Address
11 rue Oberlin
67000 Strasbourg
France

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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

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Participants (7)

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