An open market, where developers can distribute and monetize games in any channel (including Google Play) would drive overall industry growth and reduce issues for developers. Gamesmondo combines enabling technology, commercial relationships, monetization and service management to create an aggregated network of games, distribution channels and users. This overcomes fragmentation and opens up the market without opportunity cost for developers or distributors. Developers get routes to users otherwise unreachable. Distribution channels get access to games and revenue otherwise unavailable and new players can enter the market.
The coming build and roll-out of Gamesmondo has been aided by Flexion’s Phase 1 project, which served to:
1. Validate market opportunity, developer needs and distribution channels
2. Initiate creation of a network of distribution channels
3. Undertake IP and freedom to operate analyses and explore additional patentable features
4. Expand on business and execution plans