Skip to main content
European Commission logo
English English
CORDIS - EU research results
CORDIS

Object-based broadcasting – for European leadership in next generation audio experiences

Deliverables

D6.2 Intermediate Standardisation and Dissemination Activity Report

This Deliverable will report on the standardisation and dissemination activities that will take place during the first half of the ORPHEUS project.

D3.1 Requirements, designs and workflows of an object-based production environment

This Deliverable will describe the initial design and requirements which will act as a basis for developments in T3.2 and T3.3 based on requirements of broadcasters and content creators.

D3.3 Object-based capture

This Deliverable will document the research and results on of object-based capture techniques.

D3.2 Implementation and documentation of reverberation for object-based audio broadcasting

This Deliverable will consist of documentation and an example implementation of reverberation processing and storage in object-based broadcast.

D4.1 Requirements for representation, archiving and provision of object-based audio

This Deliverable is an initial design and requirement document which will act as basis for development in T4.1, T4.2 and T4.3 defining the requirements for representation, archiving and provision of object-based audio

D6.3 Final Standardisation and Dissemination Activity Report

This Deliverable will report on the standardisation and dissemination activities that will take place during the second half of the ORPHEUS project, complemented by an overall assessment of the ORPHEUS Standardisation and Dissemination impact.

Final Reference Architecture Specification and Integration Report

This Deliverable will report on the reference architecture specification and integration activities that will take place during the second half of the ORPHEUS project.

D3.6 Implementation and documentation of object-based editing and mixing

This Deliverable will document the final, refined version of object-based audio workstation.

D5.3 Document on Methodology for evaluation of user experience

This Deliverable will draw the list of objective and subjective evaluation methods that will be used in T5.4 exploiting as well conventional methodologies (e.g. localisation tests) and innovative methodologies (e.g. media intelligence survey).

D5.1 Document on user requirements

This Deliverable will gather technical requirements regarding Rendering (T5.1), Usability Specifications (T5.2) and user interface (T5.3). It will also describe first ergonomic mock-ups based on identified interaction and personalisation use cases.

Final Pilot Progress Report

This Deliverable will report on the pilot and use case definition activities that will take place during the second half of the ORPHEUS project.

D6.1 Dissemination plan and innovation roadmap

This Deliverable will describe the set of actions that will be carried out within ORPHEUS to raise awareness of the objectives, activities and especially the results achieved during the project life cycle. It also describes that different pathways that will be taken to ensure that innovations are captured, secured and promoted.

D5.6 Report on Audio subjective tests and User tests

This Deliverable will describe the results of subjective audio quality tests and user acceptance tests performed in Tasks 5.1 and T5.4 according to the guidelines defined in D5.3.

D4.3 Final report on the work on representation, archiving and provision of object-based audio

This Deliverable will contain the final documentation of the work on representation, archiving and provision of object-based audio.

D4.2 Interim report on the work on representation, archiving and provision of object-based audio

This Deliverable will contain the interim documentation of the work on representation, archiving and provision of object-based audio.

Implementation and documentation of live production environment

This Deliverable will demonstrate the live production environment using internet protocol (IP) based infrastructure.

D5.4 Implementation and documentations of User-Interfaces associated with last personalisation and interaction mock-up scenarios

This Deliverable will provide the final version and documentation related to baseline user interfaces developed in D5.4 in association with mock-up scenarios defined in T5.2

D5.2 Implementation and documentation of intermediate version of object-based renderers and user interfaces

This Deliverable will provide a first version and documentation related to baseline version of the renderer and associated user interfaces in line with specifications and mock-up description of D5.1

D3.5 Specification and implementation of reference audio processing for the use in content creation and consumption based on novel broadcast quality standards

This Deliverable consists of software and guidelines for object-based audio signal processing in production.

D5.5 Implementation and documentation of final object-based renderers

This Deliverable will provide the final version and documentation related to the baseline renderer for object-based audio consumption.

Publications

Workflows for Next Generation Audio

Author(s): - Michael Weitnauer
Published in: 29th Tonmeistertagung - VDT International Convention, 2016
Publisher: Tonmeistertagung 2016, Cologne, Germany

Next Generation Audio – ein Ausblick auf die Tonaufnahme- und Übertragungssysteme von morgen.

Author(s): - Christian Hartmann - Michael Weitnauer - Werner Bleisteiner - Andreas Silzle
Published in: The High End Society Ltd.: High End Munich 2017, 2017
Publisher: The High End Society Ltd.: High End Munich 2017

Formats and standards, publications and work in progress

Author(s): - Michael Weitnauer
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Object-Based Broadcasting – For European Leadership in Next Generation Audio Experiences

Author(s): - Andreas Silzle - Chris Baume
Published in: The Orpheus project: Mid-project Workshop, 2017
Publisher: The Orpheus project: Mid-project Workshop

Introduction to Orpheus Project

Author(s): - Andreas Silzle
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Automatic Sound Source Localization for Object-Based Audio Recording

Author(s): - Andreas Silzle - Nicolas Epain - Chris Baume - Michael Weitnauer - Peter Vanselow - Jerome Daniel
Published in: IBC 2017, 2017
Publisher: IBC 2017

Object-based and scene-based audio acquisition in ORPHEUS

Author(s): - Nicolas Epain
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Software tools for object-based audio production using the Audio Definition Model (ITU-R Recommendation BS.2076)

Author(s): - Markus Noisternig - Thibaut Carpentier - Olivier Warusfel
Published in: ICSA 2017 - 4th International Conference on Spatial Audio, 2017
Publisher: ICSA 2017 - 4th International Conference on Spatial Audio

Use-cases, user interfaces and content production

Author(s): - Werner Bleisteiner
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Pilots and architecture

Author(s): - Michael Weitnauer
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

IP studio and Radio Production

Author(s): - Chris Baume
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Loudness measurement for object-based content

Author(s): - Michael Meier
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Object-based broadcasting

Author(s): - Chris Baume
Published in: TextAV 2017, 2017
Publisher: TextAV 2017

Reverberation techniques for object-based radio

Author(s): - Olivier Warusfel - Markus Noisternig
Published in: EBU Object-Based Audio 2017, 2017
Publisher: EBU Object-Based Audio 2017

Editing Ambisonic Sound Scenes

Author(s): - Nicolas Epain - Mohammed Hafsati - Jerome Daniel
Published in: ICSA 2017 - 4th International Conference on Spatial Audio, 2017
Publisher: ICSA 2017 - 4th International Conference on Spatial Audio

Object-based Audio - an overview

Author(s): - Michael Weitnauer
Published in: Arab States Broadcasting Union ASBU, 2017
Publisher: Arab States Broadcasting Union ASBU

The Orpheus APP

Author(s): - Werner Bleisteiner
Published in: EBU New Radio Day 2017, 2017
Publisher: EBU New Radio Day 2017

The ORPHEUS Project: End to End OBA Broadcast Architecture and Workflow

Author(s): - Chris Baume - Michael Weitnauer
Published in: EBU Production Technology Seminar 2018, 2018
Publisher: EBU Production Technology Seminar 2018

Getting started with Ircam`s panoramix workstation for mixing and post-production of 3D audio

Author(s): - Markus Noisternig - Thibaut Carpentier
Published in: ICSA 2017 - 4th International Conference on Spatial Audio, 2017
Publisher: ICSA 2017 - 4th International Conference on Spatial Audio

Piloting an End-to-end Object-based Audio Broadcasting Chain

Author(s): - Werner Bleisteiner
Published in: EBU Digital Radio Summit 2018, 2018
Publisher: EBU Digital Radio Summit 2018

The Future of Radio - Audio over IP and Object based audio

Author(s): - Chris Baume
Published in: Meeting of Audio Engineering Society, 2018
Publisher: Meeting of Audio Engineering Society

Top Tech Tips

Author(s): - Chris Pike - Chris Baume
Published in: Sounds Amazing, 2018
Publisher: Sounds Amazing

ORPHEUS EU Research Project

Author(s): - Werner Bleisteiner - Benjamin Duval
Published in: High End Kolleg 2018, 2018
Publisher: High End Kolleg 2018

The ORPHEUS Reference Architecture

Author(s): - Michael Weitnauer
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

The Future of Audio is Object-based - Results of ORPHEUS

Author(s): - Andreas Silzle
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

Delivering Personalized and Immersed Audio with MPEG

Author(s): - Harald Fuchs
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

Approaches to Make Programs Variable in Length and Depth

Author(s): - Werner Bleisteiner
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

Object-based and Variable-length Production in Sequoia

Author(s): - Marius Vopel
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

The Mermaid‘s Tears - Creating the World‘s First Live Interactive Object-based Radio Drama

Author(s): - Chris Baume
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

Design and Implementation of an Object-based End User Application

Author(s): - Niels Bogaards
Published in: 2nd ORPHEUS Workshop, 2018
Publisher: The ORPHEUS Project

The Future of Audio is Object-based - Results of ORPHEUS

Author(s): - Andreas Silzle
Published in: Nordic Sound Symposium, 2018
Publisher: Nordic Sound Symposium

ORPHEUS Audio Project: Piloting an End-To-End Object-Based Audio Broadcasting Chain

Author(s): Silzle, Andreas; Weitnauer, Michael; Warusfel, Olivier; Bleisteiner, Werner; Herberger, Tilman; Epain, Nicolas; Duval, Benjamin; Bogaards, Niels; Baume, Chris; Herzog, Uwe
Published in: IET Communications, Issue 8, 2017
Publisher: IET Digital Library
DOI: 10.1049/oap-ibc.2017.0022

The EU Project ORPHEUS: Object-based Broadcasting – for Next Generation Audio Experiences

Author(s): Andreas Silzle, Robert Sazdov (FhG IIS), Michael Weitnauer (IRT), Olivier Warusfel (IRCAM), Werner Bleisteiner (BR), Peter Vanselow (Magix), Jean-Yves Aubie (b<>com), Benjamin Duval (Trinnov), Niels Bogaards (Elephantcandy), Chris Baume (BBC), Uwe Herzog (Eurescom)
Published in: 29th Tonmeistertagung - VDT International Convention, 2016
Publisher: VDT

Object-based audio production

Author(s): Chris Baume (BBC)
Published in: EBU Production Technology Seminar 2016, 2016
Publisher: The European Broadcasting Union

bogJS – A JavaScript framework for object-based rendering in browsers

Author(s): Michael Weitnauer, Michael Meier (IRT)
Published in: 2nd Web Audio Conference (WAC), 2016
Publisher: WAC

Next Generation Audio

Author(s): Frank Melchior (BBC), Michael Weitnauer (IRT)
Published in: NEXT_AUDIO, 2016
Publisher: Bayerischer Rundfunk

Zukunftsmusik: Perspektiven der objekt-basierten Produktion

Author(s): Werner Bleisteiner (Bayerischer Rundfunk)
Published in: Schoeps MikroForum, 2016
Publisher: Schoeps MikroForum

Creating new audio experiences with object-based broadcasting

Author(s): Chris Baume (BBC)
Published in: Radio-Innovations: On the way to Interactive Radio, Conference of the Institute for Broadcasting Economics at the University of Cologne, 2016
Publisher: Institute for Broadcasting Economics at the University of Cologne

The EU Project Orpheus: Object-based broadcasting – for European leadership in next generation audio experiences

Author(s): Andreas Silzle (FhG IIS)
Published in: Digital Broadcasting Workshop 2016, 2016
Publisher: Workshop Digital Broadcasting WSDB

Brave New World – Experiences in Next Generation Audio Broadcasting

Author(s): Frank Melchior (BBC)
Published in: 2nd Web Audio Conference (WAC), 2016
Publisher: WAC

T27 - Parametric Spatial Audio Processing: An Overview and Recent Advances

Author(s): Emmanuel Habets (FhG IIS)
Published in: 140th International AES Convention, 2016
Publisher: AES

Next Generation Audio

Author(s): Michael Weitnauer (IRT)
Published in: IRT Open Lab Day, 2016
Publisher: IRT Institut für Rundfunktechnick GmbH

Das EU Projekt Orpheus: objektorientier ter Rundfunk – die neue Audio-Erfahrung

Author(s): Andreas Silzle (Fhg IIS)
Published in: EMI-Forum: Trends und Hintergründe zum Einsatz v on Psychoakustik in aktuellen technologischen Entwicklungen, 2016
Publisher: Ostbayerische Technische Hochschule (OTH)

To Immersive Audio and Beyond: New Experiences in Broadcasting

Author(s): Chris Baume (BBC)
Published in: International Moving Image Society (IMIS) Annual Bernard Happé Lecture, 2016
Publisher: International Moving Image Society (IMIS)

The EU Project ORPHEUS: Object-based Broadcasting – for Next Generation Audio Experiences.

Author(s): - Andreas Silzle
Published in: VDT Magazin, 2017
Publisher: VDT Magazin

Aspekte der objektbasierten Rundfunkproduktion am Beispiel des EU-Forschungsprojekts ORPHEUS im Bayerischen Rundfunk

Author(s): - Miriam Böhm
Published in: Hochschule der Medien Stuttgart, 2017
Publisher: Hochschule der Medien

The ORPHEUS project: Building the workflow for end-to-end Object-based audio broadcasting

Author(s): Weitnauer, Michael; Silzle, Andreas
Published in: FKT Magazin January/February 2018 47-51, Issue 6, 2018, ISSN 1430-9947
Publisher: Fachverlag Schiele & Schön GmbH
DOI: 10.5281/zenodo.1165600

The EU Project ORPHEUS

Author(s): Silzle, Andreas
Published in: vdt Magazin - Die Fachzeitschrift für Tonmeister Issue 1 - 2017, 24-27, Issue 16, 2017, ISSN 2509-5927
Publisher: Fachverlag Schiele & Schön GmbH
DOI: 10.5281/zenodo.854539

Searching for OpenAIRE data...

There was an error trying to search data from OpenAIRE

No results available