The research carried out throughout this project has led to the publication of the following 5 papers in the area of Computer Vision and Computer Graphics.
[1] VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera
Dushyant Mehta, Srinath Sridhar, Oleksandr Sotnychenko, Helge Rhodin, Mohammad Shafiei, Hans-Peter Seidel, Weipeng Xu, Dan Casas and Christian Theobalt
ACM Transactions on Graphics (Proc. SIGGRAPH), 2017
https://doi.org/10.1145/3072959.3073596(opens in new window)[2] Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor
Franziska Mueller, Dushyant Mehta, Oleksandr Sotnychenko, Srinath Sridhar, Dan Casas and Christian Theobalt
IEEE/CVF International Conference on Computer Vision (ICCV), 2017
http://doi.ieeecomputersociety.org/10.1109/ICCV.2017.131(opens in new window)[3] GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB
Franziska Mueller, Florian Bernard, Oleksandr Sotnychenko, Dushyant Mehta, Srinath Sridhar, Dan Casas and Christian Theobalt
IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2018
[4] Learning Nonlinear Soft-Tissue Dynamics for Interactive Avatars
Dan Casas and Miguel A. Otaduy
Proceedings of the ACM on Computer Graphics and Interactive Techniques (ACM i3D), 2018
https://doi.org/10.1145/3203187(opens in new window)[5] BRDF Estimation of Complex Materials with Nested Learning
Raquel Vidaurre, Dan Casas, Elena Garces and Jorge Lopez-Moreno
IEEE Winter Conference on Applications of Computer Vision (WACV), 2019
Furthermore, we have another work under submission in a top conference in Computer Graphics.