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Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.

Periodic Reporting for period 2 - iMARECULTURE (Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.)

Reporting period: 2017-11-01 to 2020-01-31

Seafaring Serious Game
​First tests of the Underwater Augmented Reality Tablet of iMARECULTURE project (1)
Underwater excavaton of amphorae
iMARECULTURE logo
Underwater AR
Xlendi Dry Visit
Route calculated for a point of origin and destination
Kyrenia II 3D model
The Kyrenia pilot storytelling application
Storytelling in the Dry Visit to Baia
​First tests of the Underwater Augmented Reality Tablet of iMARECULTURE project (2)
3D model of the ancient Athenian trireme Olympias
The virtual reconstructed interior of the villa con ingresso a protiro
Image enhancement evaluation on Baia site
Amphorae automatic detection tool
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