Objective
DDD60
High-Quality VR for Film & TV industry professionals
DDD60 will introduce cutting edge video compression and delivery technology to deliver high-quality VR content to Film and TV professionals. DDD60 will show immersive content in some of the leading Film & TV markets worldwide.
Driven by the games industry, VR devices are currently flooding the market. Film and TV are picking up VR as well: Content is produced in all areas of film, led by documentaries and journalism, VR is revolutionizing the industry. At a much slower pace, the creators of fictional content are experimenting with the new technology as well.
While the creatives are developing the craft of creating VR films, one major obstacle for the distribution of VR content remains: The files are huge. And since the internet infrastructure does not grow as quickly as the size of VR files, content distributors, in an effort to minimize file size, have to greatly reduce the quality of the content they show online – if they can show it at all. In addition, storing big files is expensive, especially for the budget of creative industry SMEs.
DDD60 will greatly enhance the quality of VR content delivering online: By improving compression technology and transcoding mechanisms, the size of the files and the amount of information to be delivered through the internet will be reduced greatly, giving distributors the chance to deliver higher quality. And by improving storage and delivery workflows the efficiency and the cost for delivery will be reduced to an extent that will make the online screenings of VR content a viable business for European SMEs.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- natural sciences computer and information sciences software
- social sciences media and communications journalism
- natural sciences computer and information sciences internet
- social sciences economics and business business and management business models
- humanities arts modern and contemporary art cinematography
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
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H2020-EU.2.1.1. - INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)
MAIN PROGRAMME
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Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
IA - Innovation action
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Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
(opens in new window) H2020-ICT-2016-2017
See all projects funded under this callCoordinator
Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.
75003 Paris
France
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.