Cost-effective, accurate and interactive 3D models of the Earth would enable and accelerate the development of services and technologies that are not imaginable today. Automation in all sectors is slowed down by the cost of creating realistic simulation environments. Additionally, augmented and virtual reality are limited by the inaccuracy of the data of the physical world on which AR/VR applications are built. This is affecting the potential development of several industries and slowing down the transition towards “smart cities” and “smart services” in general. Creating a digital world that is a twin of the real world would constitute the backbone of what is defined as the 4th industrial revolution.
Phase 1 objectives focus on technical and commercial feasibility of the product, determining technical specifications and adjustment of the business plan and its scalability based on user feedback from field trials performed. It also comprises developing a strategy for a successful go-to-market, updating the financial projections and detailing a work plan, resources allocation and a risk management plan