Project description
Walking freely in a virtual world
People are curious about stepping in safely into imaginative worlds. As such, the development of virtual reality (VR) enables engagement of our senses in the computer generated worlds. It also lets us safely experience of immersive games, but also trainings or research. The EU-funded OMNIDECK project will enable a new groundbreaking step in the immersive technology: an ultimate experience of natural freedom of movement in a virtual reality with the Omnideck – a device enabling 360-degree VR locomotion, developed by leading WR MSE Omnifinity AB company. OMNIDECK will let the evaluation of the technical and commercial capabilities of the Omnifinity hardware to bring it to innovation and research, entertainment, and defence and security markets.
Objective
MSE Omnifinity AB is a company specialized in the development of hardware for Virtual Reality. The company developed a 360-degree VR locomotion device which allows users to physically move within a simulated world. The Omnideck can be used in various industries to improve analysis, enhance design processes, for exploration or training. In 2018, the company completed a beta-test with 40 external users (TRL=6).
The key objective of this project is to assess the technical feasibility and the commercial potential of the Omnideck. The company intends commercialize the product in three targeted market segments, namely, innovation & research, entertainment and defense & security. In all three segments, the company collaborates with partners: R&D labs, architectural visualization studios, construction companies as well as safety and defense firms. In 2013, Omnifinity obtained an R&D grant obtained from Vinnova, Sweden’s innovation agency.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques.
- humanitiesartsmodern and contemporary artcinematography
- natural sciencescomputer and information sciencessoftwaresoftware applicationsvirtual reality
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Programme(s)
Funding Scheme
SME-1 - SME instrument phase 1Coordinator
117 61 STOCKHOLM
Sweden
The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.