Periodic Reporting for period 3 - ReHyb (Rehabilitation based on Hybrid neuroprosthesis)
Reporting period: 2022-07-01 to 2024-06-30
Therefore, our aim is to develop an upper-body exoskeleton for hand/arm-motion support that is versatile and yet specific to the user. In order to make it lightweight and usable at home, we design our exoskeleton to be fully integrated with a technology called functional electrical stimulation (FES) which triggers muscle contraction through electrical stimulation. In contrast to motorised exoskeletons, FES is lightweight and comes with additional clinical benefits as it inherently promotes muscle use. However, there are many challenges to overcome. With FES, it is very difficult to control the response behaviour, especially on the upper-body motion, since the underlying muscular system is very complex. Motorised exoskeletons are not ideal for small muscles in the forearm and the hand as they can be very bulky. Consequently, we combine the exoskeleton and FES to get the best of the two worlds to make the exoskeleton lightweight and still suitable for upper-body support. To make the interaction fun and long-lasting, this hybrid exoskeleton will be offered with a variety of games and interaction scenarios that are sensitised to particular rehabilitation routines recommended from clinical evidence. From the interpretation of how the exoskeleton is used and how the user performs tasks, the system will be able to interpret cognitive, physiological, and neuromechanical states in order to autonomously offer the right training for each and every user.
Thus, the project makes multiplicative advances of technical capability for supervision of stroke rehabilitation through digital user model. These include modular exoskeleton systems, embedded sensors, and FES, which are tied together with specific control algorithms in order to autonomously adapt to the patient’s neurological status through user profiling and learning. Integration of these components and subsystems to an upper body training system will enable assist-as-needed support for ADL/rehabilitation. The extent of medical insight into exercise results, rehabilitation progress and patient state supplied by autonomous assessment far surpasses the information supplied by most available robotic devices. High precision actuation in pHRI and long-term use of controlled measures also enable more goal-oriented, patient state and progress-specific adjustment of the exercises performed during rehabilitation therapy. Furthermore, the use of a robotic system in combination with a gaming engine can transform training and assessment into more intuitive and engaging activities for the patient, guaranteeing long-term motivation.