The goal of the project is to develop an architecture and a set of tools, both generic and application dependent, for the enhancement of narrative spaces. This will be achieved in testing the two aspects of this goal: telepresence (inclusion of real objects into virtual worlds) and augmented reality (inclusion of artificial object into real worlds). The goal of the project is to develop an architecture and a set of tools, both generic and application dependent, for the enhancement of narrative spaces. This will be achieved in testing the two aspects of this goal: telepresence (inclusion of real objects into virtual worlds) and augmented reality (inclusion of artificial object into real worlds).
Art.Live will bring together towards these very specific goals image processing engineers, AI computer scientists and multimedia authors. The trials will broadcast recent innovations in the field of intelligent distributed video processing among the authors and artists community. The latter shows indeed a growing interest in the World Wide Web, as a new media able to distribute in an easier way their production and to offer new narrative spaces. The goal of Art.Live will be to implement this interaction and demonstrate it into specific experiments: 'enhanced' comics and a festival/event.
DESCRIPTION OF WORK
The Art.Live project will conduct the following tasks: - Management and co-launching of a possible spin-off company, - Requirements, functional analysis of the multi-camera system and the authoring tool in close cooperation with the artistic community, - Multi-Agent architecture, FIPA compliant and real-time oriented, - Secure distributed resources management, for the agent platform and the user interface agents, - Model-based and blind segmentation, - 3D reconstruction of background and objects, -Implementation of a part of the software on real-time intelligent cameras for optimal decentralized computing, - MPEG-4 and MPEG-7 coding of the video and data flows for genericity, - Scene composition and rendering from the direct video flows and objects in the database, - Dynamic database management, - Design of an authoring tool for telepresence and augmented reality, - Scenario, narrative spaces and trial definition (including artistic creations), - Integration of the prototype into an effective authoring tool that will be tested during the public trials, - Self-evaluation of the project after the first trial in order to refine the requirements, - Update of the scientific state of the art throughout the project, - and attendance to major mixed-reality workshops and conferences where the presence of European countries was until now very poor.
Funding SchemeCSC - Cost-sharing contracts
38400 Saint Martin D'heres