Objective
The project focuses on the design of complex products within a virtual environment during the concept phase when most of the decisions are taken.
It aims to define and demonstrate a large-scale virtual reality framework over the Internet for product virtual early prototyping. Communication systems and applications will be set up in order to achieve interactive co-operative design and real-time distributed simulation within a geographically widespread product team.
Objectives
The first objective is to develop communication systems, which enable:
1) virtual conferencing, collaboration on 3D engineering data, parallel work;
2) interactive consistent distributed simulations.
The second objective is to build up and assess prototypes, for structure and system engineering, integrating these communication systems.
The third objective is to set, starting from the experiment feedback of prototypes, an Internet communication standard proposal that will enable different virtual environments and simulators to inter-operate.
Work description:
1) Requirements specifications and state of the art.
In the context of concept design, specifications will define both the needs for interactive co-operative work and distributed simulations in multi-partner organizations, and what is necessary for effective team working and human computer interactions.
A state of the art will survey best group work practices for concept design. It will also list and evaluate existing standards and software environments for interactive co-operative design or interactive simulation.
2) Architecture specifications.
These specifications will define the architecture of two communication systems that support interactive co-operative design with enhanced real-time awareness and real-time distributed and integrated simulation with different simulators.
They will also recommend new methods for group interactions in a virtual 3D-shared environment.
3) Prototypes and demonstrations.
Communication systems will be developed. They will be integrated in prototypes dedicated respectively to structure design (including space allocation) and system engineering (e.g. hydraulic, air, electrical). The prototypes will be tested on real cases on collocated and distant configurations.
4) Standardization.
The architecture, services and protocols of the communication systems will be enhanced following the prototype experiences. Their detailed formal descriptions will be used as input to Internet standardization processes.
Expected results:
A communication framework for virtual early prototyping;
- Prototypes for structure and system engineering;
- A proposal of communication standard for virtual reality systems.
Milestones:
T0+6: specification review;
T0+13: mid term review with demonstrations;
T0+23: prototype demonstrations and standard submission;
T0+24: final review.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: The European Science Vocabulary.
- natural sciences computer and information sciences internet
- natural sciences computer and information sciences software software applications virtual reality
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Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Topic(s)
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Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
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Funding Scheme
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Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Coordinator
75016 PARIS
France
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.